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Jörmungandr Team's Unique Mechatronics Design for Intelligent Gaming Operations

Explore the intricate design of Jörmungandr Team's innovative mechatronics project, featuring dual Arduino control, lasercut acrylic structure, and our own AI for scalable intelligence. Learn about the main operational principles and see it in action on YouTube. Join G. Jon, Daneman, Anton Galkin, Warren Pryde, and Greg MacLean as they showcase this compact and appealing creation. Developed in 2011, this project is a standout in Mechatronics Design courses 16-778, 18-578, and 24-778.

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Jörmungandr Team's Unique Mechatronics Design for Intelligent Gaming Operations

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  1. Jörmungandr Team G Jon Daneman Anton Galkin Warren Pryde Greg MacLean Operation • Notable design aspects: • Unique design approach • Our own AI, higher scalable intelligence • Dual Arduino control • Lasercut Acrylic structure • Compact, Appealing • Main principles of operation: • Use wheel to feed chips from hopper to top of queue ramp • Chips queue in ramp until our turn • On turn, release chip from queue into dropper • Extend dropper over the board • Open column corresponding to desired move and release chip down ramp http://youtube.com/yourvideo 2011 Mechatronics Design 16-778/18-578/24-778

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