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Reminders, 3/19/12. Quiz on Wednesday on Unit 3: Art and Alternative Games (all readings from 3/5 to 3/21) Paper #3 deadline pushed back to Monday, 3/26 Don’t forget to write at least one comment on a classmate’s paper on the blog!

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reminders 3 19 12
Reminders, 3/19/12
  • Quiz on Wednesday on Unit 3: Art and Alternative Games (all readings from 3/5 to 3/21)
  • Paper #3 deadline pushed back to Monday, 3/26
  • Don’t forget to write at least one comment on a classmate’s paper on the blog!
  • No lab this week—look for email with homework (“serious games” and questions for Bogost)
reminders part ii
Reminders, Part II
  • Ian Bogost will visit class next Wednesday, 3/28—readings and presentations rescheduled
  • Ian Bogost talk next Wednesday at 4 pm—publicize and attend
  • Final project proposal due next Friday, 3/30 (pushed back 2 days)—critical paper of 8-10 pages or creative project (no length requirement) with 3-4 page analytical essay
  • Indie Game: The Movie tomorrow night
  • Video game tournament???
casual games throwaways
Casual games: Throwaways?
  • Less complicated controls/gameplay
  • Require less commitment, less time to learn and to play
  • “easy to learn, hard to master”
  • Modest cost, easy to purchase
  • Short game sessions
  • Yet significant total playtime
  • High commitment over time?
what does casual mean
What does “Casual” mean?
  • Bogost suggests “informality” rather than simplicity
  • Regular engagement, habitual
  • Indifference?
  • Spontaneity?
  • Fleeting?
casual games kitsch
Casual games: Kitsch?
  • Art for the masses
  • Borrowed conventions, repurposed for popular appeal
  • Cliché?
  • Nostalgia and idealism?
  • Overt sentimentality?
  • Apple Season, Diner Dash, FarmVille
  • Puritanism, American Dream, pastoralism
the end of gamers
The End of “Gamers”?
  • Video games are not special anymore
  • Process of familiarization, losing their edge and excitement
  • Indie games?
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