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For more course tutorials visit<br>www.newtonhelp.com<br><br><br>PRG 410 Week 1 Individual Math Tutor Program<br> <br>PRG 410 Week 2 Team Theater Seating Program<br> <br>PRG 410 Week 2 Individual FizzBuzz Program, Part 1<br> <br>PRG 410 Week 3 Team Theater Seating Program<br>
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POS 410 Change The World /newtonhelp.com PRG 410 All Assignments For more course tutorials visit www.newtonhelp.com PRG 410 Week 1 Individual Math Tutor Program PRG 410 Week 2 Team Theater Seating Program PRG 410 Week 2 Individual FizzBuzz Program, Part 1
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 1 Graded Programming Exercises For more course tutorials visit www.newtonhelp.com Please provide the login access for this Assignment Complete the Assignment Week One Programming Exercises in MindTap. Note: Each programming exercise is worth 1 point. The gradebook records your best score.
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 2 Graded Programming Exercises For more course tutorials visit www.newtonhelp.com Please provide the login access for this Assignment Complete the following Assignment Week Two Programming Exercises in MindTap: 10-21 10-24
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 2 Simple Comparison Application For more course tutorials visit www.newtonhelp.com A grocery store hired you to develop a simple application to read 2 random product prices and compare them. Create a C++ program that does the following: Asks the user to enter 3 integers
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 3 Graded Programming Exercises For more course tutorials visit www.newtonhelp.com Please provide the login access for this Assignment Complete the Assignment Week three Programming Exercises in MindTap. Note: Each programming exercise is worth 1 point. The gradebook keeps your best score. Navigation note: The Exercise tab will take you to the main page. From there, you can navigate to the Assignment Week Four: Graded Programming Exercises folder where you will find this Assignment Week's exercises.
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 4 Graded Programming Exercises For more course tutorials visit www.newtonhelp.com Please provide the login access for this Assignment Complete the Assignment Week Four Programming Exercises in MindTap. Note: Each programming exercise is worth 1 point. The gradebook keeps your best score. Navigation note: The Exercise tab will take you to the main page. From there, you can navigate to the Assignment Week Four: Graded Programming Exercises folder where you will find this Assignment Week's exercises.
POS 410 Change The World /newtonhelp.com PRG 410 Assignment Week 4 Saving Account Program For more course tutorials visit www.newtonhelp.com You are now working for a bank, and one of your first projects consists of developing an application to manage savings accounts. Create a C++ program that does the following: Creates a SavingsAccount class
POS 410 Change The World /newtonhelp.com • PRG 410 Assignment Week 5 SimpleMath Program • For more course tutorials visit • www.newtonhelp.com • You are now working for a department store, and your task is to create a point-of-sale application to allow customers to calculate the total cost of their sale, including taxes. • Create a C++ program that does the following: • Calculates sales tax and total cost based on the type of purchased product using the following categories and tax percentages: • Category 1 - Clothing: 6%
POS 410 Change The World /newtonhelp.com PRG 410 Week 1 Individual Math Tutor Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 1 Individual: Math Tutor Program Write a console-based C++ program that can be used as a math tutor for a young student. The program should display two ra
POS 410 Change The World /newtonhelp.com PRG 410 Week 2 Individual FizzBuzz Program, Part 1 For more course tutorials visit www.newtonhelp.com PRG 410 Week 2 IndividualFizzBuzz Program, Part 1 Write a console-based C++ program that requests the user to input a single positive integer as input:
POS 410 Change The World /newtonhelp.com PRG 410 Week 2 Team Theater Seating Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 2 Team Theater Seating Program Begin working on the Learning Team Assignment for this course due in Week Five. To prepare, this week your team needs to review the requirements for the program below, and write a 1-page document that refines the program requirements and identifies all input, output, and validation rules for the program.
POS 410 Change The World /newtonhelp.com PRG 410 Week 3 FizzBuzz Program Part 2 For more course tutorials visit www.newtonhelp.com PRG 410 Week 3 FizzBuzz Program Part 2 Modify the FizzBuzz program developed in Week Two to record the user input using an array. The function must have the prototype intFizzBuzz
POS 410 Change The World /newtonhelp.com PRG 410 Week 3 Team Theater Seating Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 3 Team Theater Seating Program Continue working on the Learning Team Assignment for this course due in Week Five. For this week, your team is to create a project plan that outlines the steps your team will take.
POS 410 Change The World /newtonhelp.com PRG 410 Week 4 FizzBuzz Program Part 3 For more course tutorials visit www.newtonhelp.com PRG 410 Week 4 FizzBuzz Program Part 3 Modify the FizzBuzz program further by designing a class CFizzbuzz with two private data members that store a name up to 14 characters long and an integer item number. Define a getFizzbuzz() function member of the CFizzbuzz class that will
POS 410 Change The World /newtonhelp.com PRG 410 Week 4 Team Theater Seating Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 4 Team Theater Seating Program Continue working on the Learning Team Assignment for this course due in Week Five.
POS 410 Change The World /newtonhelp.com PRG 410 Week 5 Individual Simple Math OO Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 5 IndividualSimpleMath OO Program Using Object-Oriented Programming (OOP), design a base class, Simplemath, with the following derived classes within: Addition, Subtraction, Division, Multiplication. The user should have the option (e.g., switch statement, if statement, if else
POS 410 Change The World /newtonhelp.com PRG 410 Week 5 Team Theater Seating Program For more course tutorials visit www.newtonhelp.com PRG 410 Week 5 Team Theater Seating Program Complete the Learning Team Assignment started in Week Two. Please incorporate all feedback obtained throughout the past weeks into your final documents. Code and compile the final program you have built with your team per the instructions.