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Game Programming. Course Introduction. Informatics Engineering University of Brawijaya. Eriq Muhammad Adams J. eriq.adams@ub.ac.id. Rule of the Game. Calculation : 50% Final Project 20 % Mid Exam 30 % Assignment (5x) No Plagiarism, you got E if you do 80% of attendances. Agenda.

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game programming

Game Programming

Course Introduction

Informatics Engineering

University of Brawijaya

Eriq Muhammad Adams J.

eriq.adams@ub.ac.id

rule of the game
Rule of the Game
  • Calculation :

50% Final Project

20% Mid Exam

30% Assignment (5x)

  • No Plagiarism, you got E if you do
  • 80% of attendances
agenda
Agenda

1st week : Course Introduction

2nd week : Game, Genre, Game Engine Game Engine Structure, Game Development Workflow, Terminology

3rd week : Project Proposal Presentation

4th week : 3D Math and Scenegraph, Hello JMonkey, Node. (assignment)

5th week : Loading assets, loop, input, materials, lighting, shading, camera. (assignment)

agenda cont
Agenda (cont.)

6th week : Animation, Picking, Coliision, Audio. (assignment)

7th week : Terrain & Effects. (assignment)

8th week : Mid-Exam

9th week : Mid-Exam

10th week : Physics

11th week : GUI & HUD (assignment)

12th week : Artificial Intelligence

agenda cont1
Agenda (cont.)

13th week : Networking

14th week : 1st Project Progress Presentation

15th week : 2nd Project Progress Presentation

16th week : 3rd Project Progress Presentation

Final Project

tools
Tools
  • Game Engine : JMonkeyEngine 3.0
  • IDE : JMonkeyEngine Platform.
  • Modelling Tools : Blender, etc.
references
References
  • JMonkeyEngine 3.0 Wiki

http://jmonkeyengine.org/wiki/doku.php/jme3