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Chapter 10: Crafting the Service Environment

Services Marketing 7e, Global Edition. Chapter 10: Crafting the Service Environment. Overview of Chapter 10. 1. What is the Purpose of Service Environments ? 2. Understanding Consumer Responses to Service Environments 3. Dimensions of the Service Environment

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Chapter 10: Crafting the Service Environment

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  1. Services Marketing 7e, Global Edition Chapter 10: Crafting the Service Environment

  2. Overview of Chapter 10 1. What is the Purpose of Service Environments? 2. Understanding Consumer Responses to Service Environments 3. Dimensions of the Service Environment 4. Putting It All Together

  3. 1. What is the Purpose of Service Environments?

  4. Purpose of Service Environments 1. Shape customers’ experience and their behaviors 2. Support image, positioning, and differentiation 3. Part of the value proposition 4. Facilitate service encounter and enhance productivity

  5. 1. Shape customers’ experience and their behaviors • Message-creating medium • symbolic cues to communicate the distinctive nature and quality of the service experience • Attention-creating medium • make servicescape stand out from competition and attract customers from target segments • Effect-creating medium • use colors, textures, sounds, scents,and spatial design to enhance desired service experience

  6. 2. Support Image, Position, and Differentiation: cosmetic surgery patients reactions to doctor's office: 1. health spa, 2. hospital ward (graphic posters) Orbit Hotel, Los Angeles Four Seasons Hotel, New York

  7. 3. Servicescape as Part of Value Proposition • Physical surroundings help shape appropriate feelings and reactions in customers and employees • e.g., Disneyland, Denmark’s Legoland • Servicescapes form a core part of the value proposition • Las Vegas casino: repositioned itself to a somewhat more wholesome fun resort, visually striking entertainment center • Florida-based Muvico: builds extravagant movie theatres and offers plush amenities. “What sets you apart is how you package it.” (Muvico’s CEO, HamidHashemi) The power of servicescapes is being discovered

  8. 4. Facilitate the service encounter, enhance productivity • Fail-safe methods • Toy outlines on walls and floors • Tray-return stands and notices on walls • Hospitals helps patients recover • Single-bed rooms, reduce noise levels, improve lighting, design layout, provide distractions……

  9. 2. Understanding Consumer Reponses to Service Environments

  10. Mehrabian-Russell Stimulus-Response Model Feelings are a key driver of Customer Responses to Service Environments. Dimensions of Affect: Pleasure and Arousal ResponseBehaviors: Approach / Avoidance, Cognitive Processes EnvironmentalStimuli & Cognitive Processes

  11. Insights from Mehrabian-Russell Model It is a simple yet fundamental model of how people respond to environments that illustrates: • X: The environment, its conscious and unconscious perceptions, and interpretation influence how people feel in that environment • Z: Feelings, rather than perceptions/thoughts drive behavior • Y: Typical outcome variable is ‘approach’ or ‘avoidance’ (Y1) of an environment, but other possible outcomes (Y2) can be added to model

  12. The Russell Model of Affect, Z1, Z2, Z3, Z4

  13. Insights from Russell’s Model • Emotional responses to environments can be described along two main dimensions: • Pleasure: subjective, depending on how much individual likes or dislikes environment • Arousal: how stimulated individual feels, depends largely on information rate or load of an environment

  14. Drivers of Affect, X • A customer’s disappointment (Emotion) with service level and food quality • If higher levels of cognitive attribution processes (under firm’s control) are triggered, the interpretation of this process determines people’s feelings • The more complex a cognitive process becomes, the more powerful its potential impact on affect

  15. Behavioral Consequence of Affect, Y • Pleasant environments result in approach (Y1), whereas unpleasant ones result in avoidance • Arousal amplifies the basic effect of pleasure on behavior • If environment is pleasant, increasing arousal can generate excitement, leading to a stronger positive consumer response • If environment is unpleasant, increasing arousal level will move customers into the “distressed” region • Feelings during service encounters are an important driver of customer loyalty (Y2)

  16. An Integrative Framework: The Servicescape Model, Bitner, environmental psychology

  17. An Integrative Framework: The Servicescape Model • Identifies the main dimensions in a service environment ( X1, X2, X3) and views them holistically • Internal customer and employee responses(Z1, Z2) can be categorized into cognitive, emotional, and psychological responses, which lead to overt behavioral responses (Y1, Y2) towards the environment • Key to effective design is how well each individual dimension fits together with everything else

  18. 3. Dimensions of the Service Environment

  19. Main Dimensions in Servicescape Model 1. Ambient Conditions • Characteristics of environment pertaining to our five senses 2. Spatial Layout and Functionality • Spatial layout: • - Floor plan • - size and shape of furnishings • Functionality: ability of those items to facilitate performance 3. Signs, Symbols, and Artifacts • Explicit or implicit signals to: • - help consumers find their way

  20. 1. Ambient Conditions • Ambient conditions are perceived both separately and holistically, and include: • Lighting and color schemes • Size and shape perceptions • Sounds such as noise and music • Temperature • Scents • Clever design of these conditions can elicit desired behavioral responses among consumers, e.g., 客人多店面小太擠,太熱,太吵,氣味不好聞,垃圾沒處丟

  21. Music • In service settings, music can have powerful effect on perceptions and behaviors, even if played at barely audible levels • Structural characteristics of music―such as tempo, volume, and harmony―are perceived holistically • Fast tempo music and high volume music increase arousal levels, 加快翻桌率, slow tempo, unfamiliar music: 坐久些,走得慢些,增加飲料...收入 • People tend to adjust their pace to match tempo of music, e.g., younger (多變)/ older people (不變),classical music: 嚇阻不熟悉此音樂的人

  22. Scent • An ambient smell is one that pervades an environment • May or may not be consciously perceived by customers • Not related to any particular product • Scents have distinct characteristics and can be used to solicit emotional, physiological, and behavioral responses, e.g., freshly baked bread, flower… • In service settings, research has shown that scents can have significant effect on customer perceptions, attitudes, and behaviors, e.g., pleasant artificial smell, outsourced to Ambius

  23. Aromatherapy: Effects of Selected Fragrances on People

  24. Color • Colors can be defined into three dimensions: • Hue is the pigment of the color • Value is the degree of lightness or darkness of the color • Chroma refers to hue-intensity, saturation, or brilliance • People are generally drawn to warm color environments • Warm colors encourage fast decision making and are good for low-involvement decisions or impulse buys • Cool colors are preferred for high-involvement decisions

  25. Common Associations and Human Responses to Colors

  26. 2. Spatial Layout and Functionality • Spatial layout: Floor plan, size and shape of furnishings , e.g., 廁所設在兩樓層的中間,餐廳方向指示不清楚,垃圾桶太少且位置不明顯 (Disney) • Functionality: ability of those items to facilitate performance , e.g., 停車位不夠,演講聽座位不舒服,銀行櫃臺缺乏隱私,餐廳座位靠太近,洗手間沒鏡子 • Clever design of these conditions can elicit desired behavioral responses among consumers

  27. 3. Signs, Symbols, and Artifacts • Communicates the firm’s image and helps customers find their way • First time customers will automatically try to draw meaning from the signs, symbols, and artifacts, e.g., Kuala Lumpur International Airport, “fine” city (Singapore), Boston Logan Airport, 五楊高架路去機場 • Unclear signals from a servicescape can result in anxiety and uncertainty about how to proceed and obtain the desired service, e.g.,車位、餐廳、廁所的位置不好找

  28. 4. Putting It All Together

  29. Selection of Environmental Design Elements • Consumers perceive service environments holistically • No dimension of design can be optimized in isolation, because everything depends on everything else, e.g., 薰衣草香味(放鬆),應配合慢節奏音樂,讓書店客人較滿意,停留較久,購買較多(輕快音樂則應配葡萄柚喚醒香味) • Design from a customer's perspective, e.g., user unfriendly

  30. Tools to Guide Servicescape Design • Keen observation of customers’ behavior and responses • Feedback and ideas from frontline staff and customers • Photo audit – Mystery Shopper to take photographs of service experience, e.g., 有圖有真相 • Field experiments can be used to manipulate specific dimensions in an environment and the effects observed, e.g., Before/ After • Blueprinting or service mapping–extended to include physical evidence in the environment

  31. Summary • Service environment: • Shapes customers’ experiences and behavior • Facilitates service encounters and enhances productivity • Mehrabian-Russell stimulus-response model and Russell’s model of affect help us understand customer responses to service environments • Main dimensions of servicescape model: • Ambient conditions – music, scent, color, etc. • Spatial layout and functionality • Signs, symbols, and artifacts

  32. Summary • When putting it all together, firms should • Design with a holistic view • Design from a customer’s perspective • Use tools to guide servicescape design

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