1 / 13

AMBIENTES VIRTUAIS

AMBIENTES VIRTUAIS. “Comunidades On-Line como Ambientes Virtuais”. Bruno Martins nº 6116 Rui Palmeira nº 6405. Comunidades Virtuais.

orenda
Download Presentation

AMBIENTES VIRTUAIS

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. AMBIENTES VIRTUAIS “Comunidades On-Line como Ambientes Virtuais” Bruno Martins nº 6116 Rui Palmeira nº 6405

  2. Comunidades Virtuais • “Uma comunidade virtual é uma comunidade que estabelece relações num espaço virtual através de meios de comunicação a distância. Se caracteriza pela aglutinação de um grupo de indivíduos com interesses comuns que trocam experiências e informações no ambiente virtual. Um dos principais fatores que potencializam a criação de comunidades virtuais é a dispersão geográfica dos membros. O uso das Tecnologias de Informação e Comunicação - TICs minimizam as dificuldades relacionadas a tempo e espaço, promovendo o compartilhamento de informações e a criação de conhecimento coletivo.” in pt.wikipedia.org/wiki/Comunidade_virtual

  3. Possíveis benefícios das comunidades virtuais • Colaboração => Trabalhar conjuntamente na prossecução de um determinado objectivo. • Aprendizagem => Em qualquer assunto onde tenhamos uma dúvida facilmente obtemos respostas. • Desterritorialização => Pessoas de todos os países e continentes.

  4. Possíveis benefícios das comunidades virtuais • Ser Social => O ser humano apresenta uma necessidade natural de interacção. • ‘24/7’ => Fácilmente temos acesso a alguém em qualquer altura.

  5. Exemplos de Comunidades Virtuais .

  6. DEVIANTart • “deviantARTis an online community showcasing various forms of user-made artwork. It was first launched on August 7, 2000 by Scott Jarkoff, Matthew Stephens, Angelo Sotira and others.deviantArt aims to provide a platform for any artist to exhibit and discuss works. "Fella," a small robotic cat character, is the official deviantArt mascot. As of August 2010 the site consists of over 14.5 million members, and over 100 million submissions, and receives around 140,000 submissions per day. In addition, deviantArt users submit over 1.4 million "favorites" and 1.5 million comments daily. The domaindeviantart.com attracted at least 36 million visitors annually by 2008 according to a Compete.com study.It is the 13th largest social network in the U.S. with 3.8 million weekly visits.” in: en.wikipedia.org/wiki/Deviantart.

  7. DEVIANTart

  8. gitHub • “GitHub is a web-based hosting service for software development projects that use the Git revision control system. GitHub offers both commercial plans and free accounts for open source projects. According to the Git User's Survey in 2009, GitHub is the most popular Git hosting site. The site provides social networking functionality such as feeds, followers and the network graph to display how developers work on their versions of a repository. GitHub also operates a pastebin-style site called Gist, wikis for individual repositories, and web pages that can be edited through a git repository. As of January 2010, GitHub is operated under the name GitHub, Inc.The software that runs GitHub was written using Ruby on Rails and Erlang by GitHub, Inc. developers Chris Wanstrath, PJ Hyett, and Tom Preston-Werner. • In a talk at Yahoo! headquarters on 24 February 2009, GitHub team members announced that during the first year that GitHub was online, it accumulated 46,000 public repositories, 17,000 of them in the last month alone. At that time, about 6,200 repositories had been forked at least once and 4,600 merged. On July 5, 2009 Blog post Github announced they reached the 100,000 users mark. In another talk delivered at Yahoo! on 27 July 2009, Tom Preston-Werner announced that the numbers had risen to 90,000 unique public repositories, 12,000 having been forked at least once, for a total of 135,000 repositories. In July 2010 GitHub announced that it hosts 1 million repositories.[8] In April 2011, Github announced that it is hosting 2 million repositories.” in : en.wikipedia.org/wiki/github

  9. gitHub

  10. Flickr • “Flickr is an image hosting and video hosting website, web services suite, and online community created by Ludicorp and later acquired by Yahoo!. In addition to being a popular website for users to share and embed personal photographs, the service is widely used by bloggers to host images that they embed in blogs and social media. Yahoo has reported that Flickr has a total of 51 million registered member and 80 million unique visitors. In August 2011, it reported that it was hosting more than 6 billion images. For mobile users, Flickr has an official app for iPhone and for Windows Phone 7, but not for other mobile devices.” in : en.wikipedia.org/flickr

  11. Flickr

  12. Forrst • “Forrst is a community for developers and designers. Forrst is all about sharing work and inspiration, getting valuable and constructive feedback, and ultimately getting better at your craft. Sharing on Forrst is done through posting four kinds of posts: questions, snaps, code, and links. Share anything you find interesting to other developers and designers, or post works in progress you need feedback on. Public posts allow you to share content with friends via the post’s short URL. Your friends don’t need to have a Forrst account to view your post; just blog, tweet, HackerNews, or share the URL and you’re done.” inhttp://forrst.com/faq

  13. Forrst

More Related