1 / 14

uCom: Spatial Displays For Visual Awareness Of Remote Locations

uCom: Spatial Displays For Visual Awareness Of Remote Locations. Ana Luisa Santos MIT Media Laboratory 20 Ames St. Cambridge, MA 02139 USA alsantos@media.mit.edu V. Michael Bove, Jr. MIT Media Laboratory 20 Ames St. Cambridge, MA 02139 USA vmb@media.mit.edu.

opa
Download Presentation

uCom: Spatial Displays For Visual Awareness Of Remote Locations

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. uCom: Spatial Displays For Visual Awareness Of Remote Locations Ana Luisa Santos MIT Media Laboratory 20 Ames St. Cambridge, MA 02139 USA alsantos@media.mit.edu V. Michael Bove, Jr. MIT Media Laboratory 20 Ames St. Cambridge, MA 02139 USA vmb@media.mit.edu CHI 2010: Work-in-Progress (Spotlight on Posters Days 3 & 4)

  2. Outline • Introduction • Concept • Related Work • Prototype • User feedback • Conclusion and Future Work

  3. Introduction • Sense of coexistence. • Spatial displays. • Ubiquitous sense of space. • Facilitate remote collaboration. • Enhancing users’ perception of the dynamics of the remote space.

  4. Concept • Ubiquitous Cameras, observant monitors. • Design principles: • Two physically separate architectural spaces. • Focus on visual awareness, not communication. • Flexible system.

  5. Related Work • “media spaces,” awareness. • Related work on four areas: • Spatial coherence between remote rooms. • Image-based reconstructions of real-world scenes . • Multi-display Applications . • Awareness Applications .

  6. Prototype -1/4 • Mutually transmit live video views between two remote spaces. • Image Acquisition and scene computation . • Image display and User interface . • Two possible display formats. • A 3D collage of multiple views. • Individual views.

  7. Prototype -2/4

  8. Prototype -3/4

  9. Prototype -4/4 • Using: • C and C++ • libVLC2 and liSDL3 • OpenGL • Apple Quartz Composer

  10. User feedback -1/4 • User feedback on two research questions: • If our system enables the understanding of a remote location's layout. • How users react to incorporating remote views into their everyday physical environment.

  11. User feedback -2/4 • A total of eight adults not familiar with the layout of the spaces were recruited as subjects. • The research method comprised observing a subject doing tasks such as: • For 3D space and the feeling of collage. • The feeling of using a separate image.

  12. User feedback -3/4

  13. User feedback -4/4 • Few people want to have a more wide-angle images or more remote. • Also few people who feel only interesting .

  14. Conclusion and Future Work • Innovative spatial context to visual awareness between remote locations. • Easily incorporate remote views into the local environment. • Evaluate other use case scenarios • User agreement. • Using space. • Specific tasks. • Minimize 3D collage distortions.

More Related