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Two touch Origami Simulator

Two touch Origami Simulator. Lachlan Stuart Samuel Hsiao- Heng Chang Dr. Beryl Plimmer. Importance of 3D modeling. 3D control?. Real world Bimanual Mouse and keyboard? Unintuitive One point Special device? Expensive Still not very intuitive. Multi-touch?. Success in 2D Bimanual

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Two touch Origami Simulator

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  1. Two touch Origami Simulator Lachlan Stuart Samuel Hsiao-HengChang Dr. Beryl Plimmer

  2. Importance of 3D modeling

  3. 3D control? • Real world • Bimanual • Mouse and keyboard? • Unintuitive • One point • Special device? • Expensive • Still not very intuitive

  4. Multi-touch? • Success in 2D • Bimanual • Point and select • Cheap

  5. Multi-touch • M$ Surface • Apple iPhone

  6. Multi-touch + 3D? • Manipulate 3D object with 2D interface • Focused on 2D environment • No “interactive” research found • Opportunity

  7. Target model • Origami • Common • Simple • Model • Complex • Interaction

  8. Origami simulators • Ways to create origami digitally • Limitation • Unintuitive interaction • Keyboard/Mouse • Non real time • Aesthetic requirement

  9. Goal • User experience • Intuitive • Fun • Real interaction • Multi-touch technology • Physics engine

  10. Multi-touch • No previous research • No tradition to follow • Real life origami • Techniques • User centered design • Experiments

  11. Multi-touch • Folding gestures • Point to point • Line to line • Point to line • Tucking • Dragging gesture • Environment gesture • System gesture

  12. Interaction

  13. Interaction

  14. Interaction

  15. Participants wanted • Usability study • 40” multi-touch • Fun simulator

  16. Questions? • Thanks for your concentration

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