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Hangman project iteration#2

Hangman project iteration#2. BY SCREAMING EAGLES Anton Slutsky Nanditha Sahu Vijish Vijayan Tyson Kennedy. Stories in Hangman. Game starts and displays a message. User 1 enters the secret word Display the secret word replacing the actual characters with the blanks

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Hangman project iteration#2

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  1. Hangman project iteration#2 BY SCREAMING EAGLES Anton Slutsky Nanditha Sahu Vijish Vijayan Tyson Kennedy

  2. Stories in Hangman • Game starts and displays a message. • User 1 enters the secret word • Display the secret word replacing the actual characters with the blanks • User 2 tries to guess a character • System tracks the remaining guesses and displays status • Game ends and a Win/Loose message is displayed

  3. Stories for 2nd iteration • System asks User1 to enter a hint for the secret word • User1 enters the secret word • Then the system displays dashes based on the word's length and it also displays the hint • System asks the second user to enter a letter. • To show User2’s guess is correct or not • System will show the remaining guesses and displays the status • Game ends and a Win/Loose message is displayed.

  4. Updates • We have updated the following new requirements in iteration#2 • A multi word phrase can be entered as a secret word • All punctuations and spaces are displayed clearly as text • User1 enters hint and it is displayed to User2

  5. DEMO

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