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the SERIOUS Business of Graphic Novels

the SERIOUS Business of Graphic Novels. with A. David Lewis Fuller Middle School June 9, 2006. Who’s He?. Who’s He?. Who’s He?. Who’s He?. In Common?. A “Comic?” …Huh?. Comics are... for little kids. silly. only superheroes. weird. Is It a Comic?. Is It a Comic? (part 2).

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the SERIOUS Business of Graphic Novels

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  1. the SERIOUS Business ofGraphic Novels with A. David Lewis Fuller Middle School June 9, 2006

  2. Who’s He?

  3. Who’s He?

  4. Who’s He?

  5. Who’s He?

  6. In Common?

  7. A “Comic?” …Huh? Comics are... for little kids. silly. only superheroes. weird.

  8. Is It a Comic?

  9. Is It a Comic? (part 2)

  10. Is It a Comic Now?

  11. Definition: Scott McCloud

  12. Definition: Scott McCloud “Juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer.” First “graphic novel”:

  13. Definition: R.C. Harvey “…One litmus test of good comics art is to ascertain to what extent the sense of the words depends the pictures and vice versa.”

  14. Tie-Ins

  15. Swoosh! Superheroes!

  16. Commercial Products

  17. 1984 + 2 = 1986

  18. racking Them Up • Maus: Pulitzer Prize • From Hell: Movie & Top Ripperlogical Theory • Sandman: Howard Phillips Lovecraft Award 1991 • Stangers In Paradise & Pedro and Me: GLAAD Recognition • Cerebus: Biggest Self-Publishing Success • Road to Perdition: Academy Award Nomination • Adv. Of Kavalier & Clay: Pulizter Prize

  19. Simple or Simply Brilliant? • Imagine a movie without sound • Imagine a ballet without music • Imagine a baseball game without gloves • Imagine a car without doors Are prose books more complicated than comics, or are they just different? Is our brain wired for comics?

  20. Acting Their Ages Gold June 1938, Action Comics #1

  21. Acting Their Ages • Silver • September 1956, Showcase #4

  22. Acting Their Ages • Bronze • Early 1970s • (June 1971, Amazing Spider-Man #96)

  23. Acting Their Ages Iron Dark Mica/Mylar/Silicon Second Golden/Electroplate

  24. The “POW! BANG!” Crash • The 90s Boom • Comic retail shops • Speculation • Target age • The 90s Bust • Comic shops • Shrinking audience • And then there were two (again) --

  25. Beyond the Big Two

  26. Make a Comic Book • Routes • Collaborations/Auteurs • Writing-led/Art-led/Hybrid • “Stan Lee Style” • Editor-system • Story!! (with message, imagery, theme, character arc, dialogue, action, climax, pacing, style, etc.)

  27. Make a Comic Book • Write a Story • Pitch, notes, prose – under 2 pages • Option: Detail glosses (background, races, action) • Break Your Story • Sections/Arcs (volumes, acts, issues) • Page-by-Page • Marvin at bar, alone. Finds coin. • Outside, coin shines. Marvin falls. Black. • Xyntron observes sun-destruction. Calls wife. • Destruction of their world. Cut to Marvin’s bro’s video game. • Marvin stumbles in. Family panics.

  28. Make a Comic Book Script • “Alan Moore” • Hyper-detailed panels. • PAGE SEVENTEEN (8 panels) • Panel one. In the foreground, we see Charles with a ripped piece of his jacket making the shape of a star. The shirt beneath the jacket is orange, but tints with his blood. He seems to favor his left leg, though any movement is painful. Across the street, only a cat blocks his way, but even that small amount of opposition forces Charles to favor the gutter, heavy with brown sludge. A light comes down on Charles from above and sends a glint off of his glasses. His brow is knotted with fear and pain. • Charles: OWWW…. • Cat: MEOW. • SFX (by feet): splish

  29. Make a Comic Book Script • 2. “Joe Casey” • Just the facts • PAGE SEVENTEEN (8 panels) • Panel two. Tattered, Charles struggles down gutter, passing cat. • Charles: OWWW…. • Cat: MEOW. • SFX (by feet): splish

  30. Make a Comic Book Script • Advice: Help the artist, but don’t dominate. • “Low-angle”, “close-up”, “worm’s eye view”, “profile”, etc. • Layout, unless essential to your story, should be their concern. (Avoid saying, “3 long boxes, then 2 small,” for example.) Give layout feedback later.

  31. Make a Comic Book “Marlo/Sonja: Raven-haired, steely executive in reality; fierce dragon-slayer in her dreams.”

  32. Make a Comic Book

  33. Make a Comic Book

  34. Make a Comic Book

  35. Make a Comic Book

  36. Distribution

  37. Convention-al Wisdom

  38. Convention-al Wisdom Silliness

  39. Convention-al Wisdom Silliness

  40. Convention-al Wisdom Silliness

  41. the SERIOUS Business ofGraphic Novels http://www.captionbox.net http://loosepgs.blogspot.com

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