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This program discusses the concepts of concurrency and processes in operating systems, including critical regions, race conditions, and synchronization. It also explores different solutions such as Peterson's solution and the Test & Set instruction.
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Concurrency & Processes CS502 Operating Systems Concurrency and Processes
int main(int argc, char **argv) { extern int y; y = y + 1; return y; } Thought experimentstatic int y = 0; Concurrency and Processes
int main(int argc, char **argv) { extern int y; y = y + 1; return y; } Thought experimentstatic int y = 0; Upon completion of main,y == 1 Concurrency and Processes
Program 1 int main(int argc, char **argv) { extern int y; y = y + 1; return y; } Program 2 int main2(int argc, char **argv) { extern int y; y = y - 1; return y; } Thought experiment (continued)static int y = 0; Assuming programs run “in parallel,” what are possible values of y after both terminate? Concurrency and Processes
Fundamental Abstraction • On (nearly) all computers, reading and writing operations of machine words can be considered as atomic • Non-interruptible • Appears to take zero time • It either happens or it doesn’t • Not in conflict with any other operation • No other guarantees • (unless we take extraordinary measures) Concurrency and Processes
Definitions • Definition: race condition • When two or more concurrent activities are trying to do something with the same variable resulting in different values • Random outcome • Critical Region (aka critical section) • One or more fragments of code that operate on the same data, such that at most one activity at a time may be permitted to execute anywhere in that set of fragments. Concurrency and Processes
Synchronization – Critical Regions Concurrency and Processes
Class Discussion • How do we keep multiple computations from being in a critical region at the same time? • Especially when number of computations is > 2 • Remembering that read and write operations are atomic example Concurrency and Processes
Possible ways to protect acritical section • Without OS assistance — Locking variables & busy waiting • Peterson’s solution (p. 195-197) • Atomic read-modify-write – e.g. Test & Set • With OS assistance on single processor • (See later) • What about multiple processors? • (Later in the term) Concurrency and Processes
Requirements – Controlling Access to a Critical Section • Symmetrical among n computations • No assumption about relative speeds • A stoppage outside critical section does not lead to potential blocking of others • No starvation — i.e. no combination of timings that could cause a computation to wait forever to enter its critical section Concurrency and Processes
Computation 1 while (TRUE) { while (turn !=0) /*loop*/; critical_region(); turn = 1; noncritical_region1(); }; Computation 2 while (TRUE) { while (turn !=1) /*loop*/; critical_region(); turn = 0; noncritical_region2(); }; Non-solutionstatic int turn = 0; Concurrency and Processes
Computation 1 while (TRUE) { while (turn !=0) /*loop*/; critical_region(); turn = 1; noncritical_region1(); }; Computation 2 while (TRUE) { while (turn !=1) /*loop*/; critical_region(); turn = 0; noncritical_region2(); }; Non-solutionstatic int turn = 0; What is wrong with this approach? Concurrency and Processes
Peterson’s solution (2 computations)static int turn = 0;static int interested[2]; void enter_region(int process) { int other = 1 - process; interested[process] = TRUE; turn = process; while (turn == process && interested[other] == TRUE) /*loop*/; }; void leave_region(int process) { interested[process] = FALSE; }; Concurrency and Processes
Homework Assignment Can Peterson’s solution be generalized to more than 2 concurrent computations? • A: Read Silbershatz, §§ 6.1–6.5 • B: Read Dijkstra, “Solution to a Problem of Concurrent Program Control” (pdf) • C: Write 1-2 paragraphs of thoughts; submit via turnin next week • http://web.cs.wpi.edu/Help/turnin.html • Class = “cs502”, project=“homework1” • D: Class discussion next week. Concurrency and Processes
Another approach: Test & Set Instruction(built into CPU hardware) static int lock = 0; extern int TestAndSet(int &i); /* sets the value of i to 1 and returns the previous value of i. */ void enter_region(int &lock) { while (TestAndSet(lock) == 1) /* loop */ ; }; void leave_region(int &lock) { lock = 0; }; Concurrency and Processes
Test & Set Instruction(built into CPU hardware) static int lock = 0; extern int TestAndSet(int &i); /* sets the value of i to 1 and returns the previous value of i. */ void enter_region(int &lock) { while (TestAndSet(lock) == 1) /* loop */ ; }; void leave_region(int &lock) { lock = 0; }; What about this solution? Concurrency and Processes
Variations • Compare & Swap (a, b) • temp = b • b = a • a = temp • return(a == b) • … • A whole mathematical theory about efficacy of these operations • All require extraordinary circuitry in processor memory, and bus to implement atomically Concurrency and Processes
Different ApproachUse OS to help • Implement an abstraction:– • A data type called semaphore • Non-negative integer values. • An operation wait_s(semaphore &s) such that • if s > 0, atomically decrement s and proceed. • if s = 0, block the computation until some other computation executes post_s(s). • An operation post_s(semaphore &s):– • Atomically increment s; if one or more computations are blocked on s, allow precisely one of them to unblock and proceed. Concurrency and Processes
Computation 1 while (TRUE) { wait_s(mutex); critical_region(); post_s(mutex); noncritical_region1(); }; Computation 2 while (TRUE) { wait_s(mutex); critical_region(); post_s(mutex); noncritical_region2(); }; Critical Section control with Semaphorestatic semaphore mutex = 1; Concurrency and Processes
Computation 1 while (TRUE) { wait_s(mutex); critical_region(); post_s(mutex); noncritical_region1(); }; Computation 2 while (TRUE) { wait_s(mutex); critical_region(); post_s(mutex); noncritical_region2(); }; Critical Section control with Semaphorestatic semaphore mutex = 1; Does this meet the requirements for controlling access to critical sections? Concurrency and Processes
Semaphores – History • Introduced by E. Dijkstra in 1965. • wait_s() was called P() • Initial letter of a Dutch word meaning “test” • post_s() was called V() • Initial letter of a Dutch word meaning “increase” Concurrency and Processes
Abstractions • The semaphore is an example of a new and powerful abstraction defined by OS • I.e., a data type and some operations that add a capability that was not in the underlying hardware or system. • Once available, any program can use this abstraction to control critical sections and to create more powerful forms of synchronization among computations. Concurrency and Processes
Questions? Concurrency and Processes
Processes Concurrency and Processes
Why worry about all this? • Since the beginning of computing, management of concurrent activity has been the central issue • Concurrency between computation and input or output • Concurrency between computation and user • Concurrency between essentially independent computations that have to take place at same time Concurrency and Processes
Background – Interrupts • A mechanism in (nearly) all computers by which a running program can be suspended in order to cause processor to do something else • Two kinds:– • Traps – synchronous, caused by running program • Deliberate: e.g., system call • Error: divide by zero • Interrupts – asynchronous, spawned by some other concurrent activity or device. • Essential to the usefulness of computing systems Concurrency and Processes
Hardware Interrupt Mechanism • Upon receipt of electronic signal, the processor • Saves current PSW to a fixed location • Loads new PSW from another fixed location • PSW — Program Status Word • Program counter • Condition code bits (comparison results) • Interrupt enable/disable bits • Other control and mode information • E.g., privilege level, access to special instructions, etc. • Occurs between machine instructions • An abstraction in modern processors (see Silbershatz, §1.2.1 and §13.2.2) Concurrency and Processes
Interrupt Handler /* Enter with interrupts disabled */ Save registers of interrupted computation Load registers needed by handler Examine cause of interrupt Take appropriate action (brief) Reload registers of interrupted computation Reload interrupted PSW and re-enable interrupts or Load registers of another computation Load its PSW and re-enable interrupts Concurrency and Processes
Requirements of interrupt handlers • Fast • Avoid possibilities of interminable waits • Must not count on correctness of interrupted computation • Must not get confused by multiple interrupts in close succession • … • More challenging on multiprocessor systems Concurrency and Processes
“process” (with a small “p”) • Definition: A particular execution of a program. • Requires time, space, and (perhaps) other resources • Can be • Interrupted • Suspended • Blocked • Unblocked • Started or continued • Fundamental abstraction of all modern operating systems • Also known as thread (of control), task, job, etc. • Note: a Unix/Windows “Process” is a heavyweight concept with more implications than this simple definition Concurrency and Processes
State information of a process • PSW (program status word) • Program counter • Condition codes • Registers, stack pointer, etc. • Whatever hardware resources needed to compute • Control information for OS • Owner, privilege level, priority, restrictions, etc. • Other stuff … Concurrency and Processes
Process Control Block (PCB)(example) Concurrency and Processes
Switching from process to process Concurrency and Processes
Process States Concurrency and Processes
class State { long int PSW;long int regs[R]; /*other stuff*/ } class PCB { PCB *next, prev, queue; State s; PCB (…); /*constructor*/ ~PCB(); /*destructor*/ } class Semaphore { int count;PCB *queue; friend wait_s(Semaphore &s); friend post_s(Semaphore &s); Semaphore(int initial); /*constructor*/ ~Semaphore(); /*destructor*/ } Process and semaphoredata structures Concurrency and Processes
Implementation Ready queue PCB PCB PCB PCB Semaphore Acount = 0 PCB PCB Semaphore Bcount = 2 Concurrency and Processes
Implementation Ready queue PCB PCB PCB PCB • Action – dispatch a process to CPU • Remove first PCB from ready queue • Load registers and PSW • Return from interrupt or trap • Action – interrupt a process • Save PSW and registers in PCB • If not blocked, insert PCB into ReadyQueue (in some order) • Take appropriate action • Dispatch same or another process from ReadyQueue Concurrency and Processes
Implementation – Semaphore actions Ready queue PCB PCB PCB PCB • Action – wait_s(Semaphore &s) • Implement as a Trap (with interrupts disabled) if(s.count == 0) • Save registers and PSW in PCB • Queue PCB on s.queue • Dispatch next process on ReadyQueue else • s.count = s.count – 1; • Re-dispatch current process Event wait Concurrency and Processes
Implementation – Semaphore actions Ready queue PCB PCB PCB PCB • Action – post_s(Semaphore &s) • Implement as a Trap (with interrupts disabled) if(s.queue != null) • Save current process in ReadyQueue • Move first process on s.queueto ReadyQueue • Dispatch some process on ReadyQueue else • s.count = s.count + 1; • Re-dispatch current process Semaphore Acount = 0 PCB PCB Event completion Concurrency and Processes
Interrupt Handling • (Quickly) analyze reason for interrupt • Execute equivalent post_s to appropriate semaphore as necessary • Implemented in device-specific routines • Critical sections • Buffers and variables shared with device managers • More about interrupt handling later in the course Concurrency and Processes
Timer interrupts • Can be used to enforce “fair sharing” • Current process goes back to ReadyQueue • After other processes of equal or higher priority • Simulates concurrent execution of multiple processes on same processor Concurrency and Processes
Definition – Context Switch • The act of switching from one process to another • E.g., upon interrupt or some kind of wait for event • Not a big deal in simple systems and processors • Very big deal in large systems such • Linux and Windows • Pentium 4 Many microseconds! Concurrency and Processes
Complications for Multiple Processors • Disabling interrupts is not sufficient for atomic operations • Semaphore operations must themselves be implemented in critical sections • Queuing and dequeuing PCB’s must also be implemented in critical sections • Other control operations need protection • These problems all have solutions but need deeper thought! Concurrency and Processes
Summary • Interrupts transparent to processes • wait_s() and post_s() behave as if they are atomic • Device handlers and all other OS services can be embedded in processes • All processes behave as if concurrently executing • Fundamental underpinning of all modern operations systems Concurrency and Processes
Summary • Homework: reading and extending Peterson’s solution to n > 2. Concurrency and Processes
Break (next topic) Concurrency and Processes