1 / 7

Desain Web (Cont.)

Desain Web (Cont.). Andri Pranolo. Model antar muka Strategi agregasi dan Hal- hal yang Mempengaruhi Kepuasan Subjektif Awal Pemakai. Designing Web Interfaces. Make it Direct Keep It Lightweight Stay on the Page Provide an Invitation Use Transitions React Immediately

nodin
Download Presentation

Desain Web (Cont.)

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Desain Web (Cont.) AndriPranolo

  2. Model antarmuka • Strategiagregasidan Hal-hal yang MempengaruhiKepuasanSubjektifAwalPemakai

  3. Designing Web Interfaces • Make it Direct • Keep It Lightweight • Stay on the Page • Provide an Invitation • Use Transitions • React Immediately For future read on the page http://designingwebinterfaces.com/explore

  4. Model Antarmuka Objek-Aksi untuk Perancangan Situs Web • Model OAI mendorong perancang situs web memfokuskan empat komponen dalam dua bidang: • Tugas • Objek informasi terstruktur (hierarki, jaringan). • Aksi informasi (pencarian, linking). • Antarmuka • Metafora untuk objek informasi (rak buku, ensiklopedia). • Penanganan aksi (query, zoom). Ikrimach M.,S.Kom Desain Web

  5. Strategi Agregasi Informasi • Daftar pendek tak terstruktur: fitur pedoman kota, divisi organisasi, proyek terbaru. • Struktur linear: kalender peristiwa. • Larik atau tabel: jadual penerbangan. • Hierarki, tree: benua-negara-kota. • Multitree, faceted retrieval: foto diurutkan berdasarkan tanggal, jurufoto, lokasi, topik. • Jaringan: World Wide Web, kutipan jurnal. Ikrimach M.,S.Kom Desain Web

  6. Hal-hal yang Mempengaruhi Kepuasan Subjektif Awal Pemakai • Kepuasan subjektif awal pemakai sangat kuat ditentukan oleh hal-hal berikut (Horton et al., 1996): • Kekompakan dan faktor percabangan. Panjang halaman dan jumlah link. • Pengurutan, pengelompokan, dan penegasan. • Dukungan akses universal. • Desain grafis yang baik. • Dukungan navigasi. Ikrimach M.,S.Kom Desain Web

More Related