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An environmentally conscious pirate game

An environmentally conscious pirate game. Contents. Game Overview. Gameplay. Game World. Characters. User Interface. Sound & Music. FMVs & Cutscenes. Control Scheme. Game Overview. Concept / Background Story. Target Audience. Mock-up. Original Game Concept. Game Overview.

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An environmentally conscious pirate game

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  1. An environmentally conscious pirate game Murray Lewis (s0801729)

  2. Contents Game Overview Gameplay Game World Characters User Interface Sound & Music FMVs & Cutscenes Control Scheme Murray Lewis (s0801729)

  3. Murray Lewis (s0801729) Game Overview Concept / Background Story Target Audience Mock-up

  4. Murray Lewis (s0801729) Original Game Concept Game Overview In Amazon Ahoy! you must use wit and cunning to gather a crew and stop Greybeard the Vicious destroying the Amazon rain forest Background Story

  5. Murray Lewis (s0801729) Background Story Game Overview Jim Cutlass was just a young lad looking for adventure when he heard Greybeard the Vicious was docked at the port where he lived. He smuggled himself aboard to look for some kind of treasure but, as he sneaked around, the ship started to move and Jim realised he was along for the ride...

  6. Murray Lewis (s0801729) Target Audience Primary school age children (7-11 years old). Sustainability theme. Game must be fun and interesting. Available for download from website Game Overview

  7. Murray Lewis (s0801729) Mock-up Game Overview

  8. Murray Lewis (s0801729) Gameplay Gameplay Objectives Gameplay Features Game Flowchart

  9. Murray Lewis (s0801729) Gameplay Objectives Find all 4 potential crew-members Complete all 4 quests– one per crew-member Find the two halves of a lost cutlass! Discover treasure! Get a ship! Rescue a goat! Sail to the Amazon and defeat Greybeard! Gameplay

  10. Murray Lewis (s0801729) Gameplay Features Player controls Jim in 3rd Person Select an interaction mode from the bar at the top, then click on objects. Look Use Talk Inventory system Gameplay

  11. Murray Lewis (s0801729) Gameplay Features 2 Dialogue system between characters Walking to hotspots is automatic When leaving areas, map of island is displayed for fast travelling Gameplay

  12. Murray Lewis (s0801729) Game Flowchart Gameplay Cutlass Treasure Meet Crew and Set Sail Start of Game Ship Defeat Greybeard Goat Quests End of Game

  13. Murray Lewis (s0801729) Game World World Overview Concept Art Game Engine Levels

  14. Murray Lewis (s0801729) World Overview Mainly based on Picaroon Island Beach Mountains City Jungle Docks 'Smugglers' Cove' Game World

  15. Murray Lewis (s0801729) Concept Game World

  16. Murray Lewis (s0801729) Game Engine Adventure game engine AGI (Sierra) SCUMM (LucasArts) Adventure Game Studio Graphical Adventure Game Engine Advent Lixoo Game World

  17. Murray Lewis (s0801729) Levels – Main Map Game World

  18. Murray Lewis (s0801729) Landing Point Game World

  19. Murray Lewis (s0801729) Mountains Entrance Game World

  20. Murray Lewis (s0801729) City Game World

  21. Murray Lewis (s0801729) Cove Overlook Game World

  22. Murray Lewis (s0801729) Cove Game World

  23. Murray Lewis (s0801729) Docks Game World

  24. Murray Lewis (s0801729) Jungle Entrance Game World

  25. Murray Lewis (s0801729) Lost City Game World

  26. Murray Lewis (s0801729) Temple Peak Game World

  27. Murray Lewis (s0801729) Mountains Game World

  28. Murray Lewis (s0801729) Cave Game World

  29. Murray Lewis (s0801729) Jungle Puzzle Game World

  30. Murray Lewis (s0801729) Characters Jim Cutlass Greybeard the Vicious Side Characters Height Comparison Items Asset Reveal Schedule

  31. Murray Lewis (s0801729) Jim Cutlass 18 year-old with a thirst for adventure Grew up in Docktown, England. Loves all things nautical and hopes to be a famous buccaneer Quiet and unassuming Assumes the best of everyone Optimistic and always sees the bright side Characters

  32. Murray Lewis (s0801729) Pictures of Jim Characters

  33. Murray Lewis (s0801729) Greybeard the Vicious The most feared pirate to sail the seven seas His ship, Xerxes, uses a wood-fired propulsion system To fuel his ship, Greybeard must find huge amounts of wood He decides to set sail for the Amazon rainforest to steal the timber Characters

  34. Murray Lewis (s0801729) Picture of Greybeard Characters

  35. Murray Lewis (s0801729) Side Characters Characters Sidney the Salesman Simon the Shepherd Barry the Bladesman Sam the Sheriff

  36. Murray Lewis (s0801729) Height Comparison of Characters Characters

  37. Murray Lewis (s0801729) Items Characters Cutlass Handle Cutlass Blade Cake Ship Sail Ship Treasure Chest

  38. Murray Lewis (s0801729) Asset Reveal Schedule Characters • As an adventure game, there are no 'enemies' as such in Amazon Ahoy!. • Everything that can be picked up in the game exists from the start of the game until the player picks them up, the only thing which moves are the characters. • Upon the routing of the smugglers, the Sheriff appears outside his office in the city, and once all four quests are completed all four characters will appear at the docks.

  39. Murray Lewis (s0801729) User Interface Interface Overview Main Menu In-game UI Dialogue UI Inventory UI Game Layout Chart

  40. Murray Lewis (s0801729) Interface Overview User Interface • Consistent GUI: • Blue colour scheme • Rounded edges • Clear buttons: • Symbols on in-game bar • Text on menus

  41. Murray Lewis (s0801729) Main Menu User Interface

  42. Murray Lewis (s0801729) In-game UI User Interface

  43. Murray Lewis (s0801729) Dialogue UI User Interface

  44. Murray Lewis (s0801729) Inventory UI User Interface

  45. Murray Lewis (s0801729) Game Layout Chart User Interface

  46. Murray Lewis (s0801729) Aural Themes Voices inflected with 'pirate' accent Sounds of the sea Seagulls Waves crashing Music influenced by jigs & sea shanties

  47. Murray Lewis (s0801729) Introduction Cutscene

  48. Murray Lewis (s0801729) Introduction Part 2

  49. Murray Lewis (s0801729) Control Scheme

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