1 / 47

Searching for the Lost Memory

Searching for the Lost Memory. Park W onbin I Seo E unji I Seo H aeseul I Suh H eerim. IN D EX. I NTRO BACKGROUND OBJECTIVE LEARNE R S EN V IRONMENT HARDWARES HUMANWARES SOFTWARES SCE N ARIO C ONCLUSION Q & A.

mort
Download Presentation

Searching for the Lost Memory

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Searching for the Lost Memory Park Wonbin I Seo Eunji I Seo Haeseul I Suh Heerim

  2. INDEX • INTRO • BACKGROUND • OBJECTIVE • LEARNERS • ENVIRONMENT • HARDWARES • HUMANWARES • SOFTWARES • SCENARIO • CONCLUSION • Q & A

  3. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A BACKGROUND

  4. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • Problems of current history education • Mostly depend on memorizing historical facts • - teacher-centered, memorization > understanding • Neglect study in cultural heritage, mainly focusing • on political and economic history • Does not aim for further development

  5. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • 2) Future Learning Environment • 21st century skills Critical thinking Communication Collaboration Creativity Problem solving English, Math, Science, History, etc. ICT & Media literacy Flexibility Adaptability Leadership Responsibility

  6. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • 2) Future Learning Environment • Introduction of Technology • Student-centered • Inquiry based learning • Problem based learning • Project based learning • Collaborative learning

  7. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A OBJECTIVE

  8. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Meaningful Learning Active (Manipulative/Observant) Intentional (Goal-directed/Regulatory) Constructive (Atriculative/Reflective) Technology Cooperative (Collaborative/Conversational) Autentic (Complex/Contextual)

  9. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Information vehicle for exploring knowledge 2) Roles of Technology Active (Manipulative/Observant) Tools to support knowledge construction Intellectual partner to support learning by reflecting Intentional (Goal-directed/Regulatory) Constructive (Atriculative/Reflective) Technology Social medium to support learning by conversing Authentic context to support learning by doing Cooperative (Collaborative/Conversational) Autentic (Complex/Contextual)

  10. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A HERITAGE H E R I Experience History Reservation Improving HERIT GE T A G E Enhancing Technology Awareness Generating

  11. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A LEARNERS

  12. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A >> Elementary school 4thgraders • History education in Elementary school is critical • - Basis of an overall history education • - Elementary school children have the most possibility of changing • History education of 4th graders • - Start to develop historical awareness and easy to reform • - Curriculum contains studies in cultural assets

  13. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A HARDWARES

  14. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Physical environment • Footprint Shape : historical tracks

  15. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Building Exterior

  16. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Physical environment & Devices • Unique forms of Continuityin space • continuity of the time >>continuity of the space • Convergence of analogue and digital

  17. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A 3D hologram 1stFloor Exihibition - Silla Elevator CAVE : Care Automatic Virtual Environment Multiplex Exihibition - Baekje Virtual Reality CAVE Information desk Debate room Inter-learning Database Database Rest room Exihibition - Goguryeo 4D

  18. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A FTIR : Fourier Transform Infrared Spectroscopy 2ndFloor Cafe Game Center Restaurant

  19. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Searching for the Lost Memory

  20. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A HUMANWARES

  21. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • >> Instructors : Student’s leader • >> Center Manager • Docent & administrator of facility Docent • learners guiding them from the entrance to the exit. • offer scaffoldings if learners need any help.

  22. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A SOFTWARES

  23. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A >> Experimenting with Technology • Stimulate internal learningmotivation • Improve causal reasoning ability Digital restoration Virtual & Augmented Reality Game

  24. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Digital restoration Computer hologram Actual building Digital restoration

  25. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Virtual & Augmented Reality Digitally reconstructed heritage Remaining site Augmented Reality

  26. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Game Scratch Game

  27. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A

  28. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A SCENARIO

  29. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A >> Disappeared temple ofKorea Mireuksa (Baekje) Mireuksa - Baekje

  30. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A >> Learner's moving route

  31. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A

  32. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A

  33. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Information desk Select

  34. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • Multiplex 4D Digital Documentary System

  35. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • CAVE – Digital Restoration Through Virtual & Augmented Reality

  36. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Entrance

  37. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A The middle doors

  38. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Inner temple Do you want to go inside? [ Yes / No ]

  39. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Inner temple specially has underground space. It is installed for Mireuk to stay. Please tell me more detailed description of this place.

  40. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • Exhibition Possible to touch directly This is sari bottle. This inherited the pattern of Buyeo in the mid-sixth century, and also creatively applied technology of producing patterns which was prevalent in the Chinese Sui Dynasty. What is this? Please tell me more detailed description of this.

  41. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • Game center – Interst & Evaluation Interest Evaluation

  42. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A • Debate room & • Inter-learning Databases Inter-learning Databases

  43. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A CONCLUSION

  44. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A History education should be performed in order to recognize the present and the future more accurately by knowing the past History Education BUT Current history education has failed to identify its nature correctly More realistic and open-ended learning environment is required Convergence of analogical method and technology – Can instruct learners more effectively and meaningfully

  45. INTRO I LEARNERS I ENVIRONMENT I SCENARIO I CONCLUSION I Q & A Technology Restoration of History

  46. Q &

  47. TH NK YOU

More Related