1 / 24

Bram Lievens Prof. Dr. Caroline Pauwels Prof. Dr. Leo Van Audenhove Studies in Media, Information & Telecommunicatio

The mobile digital newspaper: Lessons learned from the epaper project Periódicos electrónicos en pruebas. Bram Lievens Prof. Dr. Caroline Pauwels Prof. Dr. Leo Van Audenhove Studies in Media, Information & Telecommunication (SMIT) Institute for Broadband Technology (IBBT)

melisande
Download Presentation

Bram Lievens Prof. Dr. Caroline Pauwels Prof. Dr. Leo Van Audenhove Studies in Media, Information & Telecommunicatio

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The mobile digital newspaper: Lessons learned from the epaper project Periódicos electrónicos en pruebas Bram Lievens Prof. Dr. Caroline Pauwels Prof. Dr. Leo Van Audenhove Studies in Media, Information & Telecommunication (SMIT) Institute for Broadband Technology (IBBT) presentation @ AEDE Conference - November 16, 2006

  2. CONTENT • General context • E-paper project • User experience • Business models • Conclusions • Lessons learned for the newspaper industry

  3. Preliminary - SMIT

  4. Preliminary - SMIT • Other e-publishing projects • A4MC3: Architectures for Mobile Community Content Creation • mobile communities and community journalism • http://a4mc3.ibbt.be • Fleet: Flemish e-publishing Trends • Interdisciplinary fundamental research • Journalist, Editor & User • http://www.fleetproject.be

  5. 1 - CONTEXT • Bit & byte - Hip & Hype of today • Journalist • Role challenged by community and user contributions • Evolving from ‘lecture’ mode to conversation mode • New media ecology: no one has control • Journalist as authenticator • Editor • Rise of Web 2.0 • Information worthless because of abundance • Attention becomes a scarce commodity • Value shift: Media 2.0 dominant strategies are based on economies of scale and scope in production, distribution and search • User • From consumer to prosumer • Rising consumption of micro-chunks of information • In the new media world, the love triangle between editor, journalist and reader is set to change based on equal power and mutual and complementary needs

  6. 1 - CONTEXT

  7. 2 - E-paper project • IBBT research project • Interdisciplinary institute on Broadband Technology • Technological, user oriented, social & legal research • Demand driven • Public private partnership

  8. 2 - E-paper project RESEARCH CONTENT ADVERTISEMENT TECHNOLOGY device network

  9. 2 - E-paper project • Project goals • Generate generic knowledge about the potentials of news content on a dedicated electronic reading device (Iliad eReader) • Test some common hypotheses concerning success factors in practice

  10. 3 - User experience • Living lab setting • Dedicated testpanel • 200 test users, within subscribers “Tijd • Purposeful sampling • Maximum variation • Sex, age, social class, comparable professions • Phenomenal variation • Off- and online use of newspapers • Mobility • Use of interactive services (vb: download ‘de Tijd’) • Ownership of devices (PDA, laptop, smartphone,...) • Specific reading behaviour • Functional, mostly more then 1, once in a day

  11. Video demo

  12. 3 - User experience • Prototype - bias • Device • Screen quality biggest asset • Size, weight & battery • Operational • Not intuitive enough • Feedback of the device • Slowness • Different logics: ICT vs book • Content • Link with printed newspaper • Navigation and structure needs improvement

  13. 3 - User experience • Issues for improvement • Connectivity • Speed • Usability of buttons • Lay-out & navigation structure • Zoom function needed • Other uses • Specific context • Mobility • More content • Old habits die hard

  14. 4 - Business models e-paper • Research Question • What are possible business models for ePaper devices in the newspaper industry? • BUT technology broadens scope • Publishing industry - Print Media • Information industry • 4 main levels of analysis • Functional level: Dealing with the architecture of a product or service • Strategic/organisational level: Dealing with the roles and relations between actors • Financial level: Dealing with sources of revenue and financial flows • Value proposition: The way value is created in the market

  15. 4-1 - Scenario development

  16. 4-2 - Kiosk-Model: Value Network • Intermediary plays important role • Integrates two markets 1) readers; 2) information providers • Causes network externalities, especially online • Advertising possible at two levels • Can cause friction

  17. 4-2 - Kiosk-Model: SWOT

  18. 4-3 - iTunes-Model: Value Network • Intermediary plays central role • Integrates two markets 1) readers, 2) content providers • BUT ALSO device suppliance and service provision • Content on single platform and on only one type of device • Disaggregation of content

  19. 4-3 - iTunes-Model: SWOT

  20. 4-4 - Business models • Newspapers • Remain in a rather unique position as mass medium, brand and trustworthy • Have strong customer relations • Have shrinking market but willingness to pay • ePaper allows for more constant monitoring of newsreaders (follow the reader technology) • Believe in value of editorial function • Path dependency of the eReader might be possible pitfall in the future • Scenarios might co-exist • Kiosk model more for newspaper publishers • iTunes model might seem possible scenario for print in general & ebooks in particular • BUT most online examples rely on long tail • Newspapers have short tails

  21. 5 - Lessons learned • High potential of the device vs. Importance of look ‘n feel • Positive on screen quality and size • But look ‘ feel of newspaper • 48,9% of test panel would consider buying an eReader (if fully operational • Reading device (vs. AIO) • Old habits die hard • No change in reading pattern • Strong link with printed newspaper • Navigation • Content (trust, aggregator,...) • Representation • Substitution or complementarity? • In this stage, the device is not ready but it provides users with some additional options (time, place) • Strong competitor for printed paper in the long term

  22. 6 - Lessons learned • Control of the user: choice/complementary: AND & AND story • Personalised & full • News of today (breaking news) &. News of yesterday • Payments: fee & free • Newspapers as aggregators • Brand as trustmodel • Offer • Certified, trusted & authentication • Business model • Kiosk model (in co-existence) is surely looks interesting for the newspaper industry in the future. • Yantai Daily Media Group (China) offers since Oct 2006 all its newspaper titles on the Iliad eReader • Interesting issues identified, but further research needed

  23. Thank you for your attention • Q & A Further information Bram Lievens - bram.lievens@vub.ac.be prof. Dr. Caroline Pauwels - caroline.pauwels@vub.ac.be http://smit.vub.ac.be https://epaper.ibbt.be

More Related