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Teacher-Mentor Workshop August 7, 2013 New London-Spicer High School

Teacher-Mentor Workshop August 7, 2013 New London-Spicer High School. Workshop Presenters. Nancy Rossland Bison BEST & Northern Plains BEST, Hub Director College Relations and Outreach College of Engineering North Dakota State University, Fargo, ND Alan Kallmeyer

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Teacher-Mentor Workshop August 7, 2013 New London-Spicer High School

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  1. Teacher-Mentor Workshop August 7, 2013 New London-Spicer High School

  2. Workshop Presenters Nancy Rossland Bison BEST & Northern Plains BEST, Hub Director College Relations and Outreach College of Engineering North Dakota State University, Fargo, ND Alan Kallmeyer Bison BEST & Northern Plains BEST, Game Coordinator Professor and Chair Mechanical Engineering Department North Dakota State University, Fargo, ND

  3. Minnesota BEST Team • Paul CarlsonHub Director – carlsonp@nls.k12.mn.us • Peg Peterson School Coordinator • James Kleven Game Coordinator • Guy Chetrit Hub Director/Judging Coordinator • Mike O’Brien Awards Coordinator • Keith Bangasser Finance Director • Elliot Eid Kit Coordinator • Jean Spaulding Volunteer/Marketing Coordinator • Email contacts available through Hub Director

  4. Agenda • Introduction to BEST Robotics • The BEST Program…how it all works • Awards and Judging Policies & Procedures • Robot Kits • VEX Control System • Robot Demonstration

  5. Warning!!

  6. Video • A Vision of K-12 Students Today • http://www.youtube.com/watch?v=QFcJizkZf1U

  7. The Mission of BEST “To inspire students to pursue careers in engineering, science, technology, and math through participation in a sports-like science- and engineering-based robotics competition.”

  8. BEST Robotics • Non-profit, all-volunteer organization • 46 hubs in 18 states (2012)…and growing! • Winning teams at local hubs advance to one of four regional championships: • Frontier Trails BEST at University of Arkansas – Fort Smith • South’s BEST at Auburn University • Texas BEST at University of Texas at Dallas • Northern Plains BEST at NDSU

  9. BEST Locations

  10. Regional Advancement Minnesota BEST teams advance to the Northern Plains BEST regional at NDSU in Fargo, ND. Minnesota BEST will likely advance 4 teams: • BEST Award winner • 1st place game winner • BEST Award runner up • 2nd place game winner

  11. BEST History • BEST concept conceived by Texas Instruments engineers Ted Mahler and Steve Marum. • The first contest was held in 1993 with 14 schools and 221 students participating. • This fall, over 1,000 schools and more than 18,000 students will compete!

  12. Program Philosophy There is no registration fee for schools Students perform all of the work! Mentors – engineers and other technical professionals from local companies – guide the students through the design & construction phase

  13. BEST Participation Middle School and High School students (6-12 grade) One team per school…no limit to the number of students who can be on the team Open to Home Schools and similar associations… but all teams must be affiliated with an educational institution

  14. BEST Timeline • Fall competition starts in September and concludes six weeks later in October. • The Kick-Off is always one of the first 3 Saturdays in September. • Teams that win at the local level advance to a regional championship.

  15. Our Core Objectives • Provide students with a real‐world engineering experience that incorporates the practical application of math and science • Prepare students to be technologically literate and thus better prepared to enter the workforce • Help students develop leadership, project management, teamwork, and organizational skills • Develop students’ confidence and competence through self‐directed learning, decision‐making, abstract thinking, and problem‐solving

  16. What Teachers Are Saying… “Students from art, speech, FFA, video and computer classes all worked together for a common goal. I had "technical" kids giving a speech, I had "art" kids using machines and I had students actually writing papers and documenting without receiving a grade for it.” Brian Stuvland, teacher Pelican Rapids High School

  17. What Teachers Are Saying… “We brought the robot to the elementary school and kids were in awe.  I have students that don't even like school spending evenings and weekends working on the project.” Brian Stuvland, teacher Pelican Rapids High School

  18. What Teachers Are Saying… “Students begged us to have practice.  Because it was not a part of any curriculum, our practices were held at night, after sports practices and on Saturdays.”   Kim Jones, teacher Kittson Central High School

  19. What Teachers Are Saying… “It is what I needed to bring my Robotics curriculum to the next level. The entire project was a continuum of design – manufacture – problem solve. The ideas, enthusiasm and creativity of the students made this a truly enjoyableexperience.” Lee Weigle, teacher Waubun High School

  20. What Teachers Are Saying… “They learned to think outside the box and that their ideas could be really good and respected by their classmates. They lost their reluctance to just let an idea hang out there.” Gail Ringey, teacher Sullivan Middle School

  21. Competition Overview • Twocomponents: Robotics(the thematic game/engineering challenge) - Includes a required Project Engineering Notebook The BEST Award (optional for schools) - Robotics, Project Engineering Notebook, plus: Marketing Presentation Team Exhibit & Interview Spirit & Sportsmanship

  22. The Robotics Game • New educational theme/challenge and field each year • Challenge and field kept secret until Kick Off Day “unveiling” • Playing field is usually a 24’ x 24’ configuration • Points awarded for successful completion of tasks • 4 teams compete per 3-minute match • Each team competes in 5-8 matches in a seeding round • Two students participate in each match, a driver and a spotter

  23. Drivers & Spotters • Only one person per match is allowed to operate robot (driver). • Prior to the competition, each team submits a driver list. • Multiple drivers required for each school. (REF: Generic Game Rules) • The spotter assists the driver in directing the robot. The spotter may be any student from the team. • Allowable communication techniques between the driver and the spotter vary depending on the game specific rules. • Only one adult teacher or coach is allowed in the “pit” area at any time. • Students may adjust or repair robots in the pit area between matches.

  24. Rules, Rules, Rules… The contest rules (and interpretation) come from these sources: • Generic Game Rules – core set of rules that remain (nearly) constant from year-to-year • Game Specific Rules – rules that define the unique requirements for the year’s game • Generic Kit Notes – general guidance on proper use of the return kit items • Returnable/Consumable Kit List(s) – define the only legal parts that can be used • Q&A(BRI web site) – the ONLY official source of rules clarifications and interpretations • All teams have access to this site after kick-off

  25. 2013 Contest

  26. 2013 BEST Events • Kick-Off Day - September 7th • Mall Day – October 12th • Game Day - October 18th and 19th • Northern Plains BEST – December 5th - 7th

  27. Kick-Off Day • September 7th, 2013 • New London-Spicer High School Gym • Kick-Off activities will be held from approximately 10:00 AM – 2:00 PM

  28. Kick-Off Day • Unveiling of playing field and game rules • Distribution of Kits (all teams receive the same materials) • Returnables – equipment to make robot run • Motors, servos, batteries, VEX Control system • Pulleys, battery charger, fuses, switches • Consumables – raw materials for building robot • Longest items are 4” x 5’ PVC tubes • Includes 4 - 2’ x 4’ plywood pieces • Miscellaneous hardware components • Q & A about game rules • BEST Award workshops • The clock starts ticking…

  29. Kick-Off Day

  30. Kick-Off Day

  31. Kick-Off Day

  32. Kick-Off Day

  33. Kick-Off Day • Teams should study complexities of game field • Teams should identify and discuss offensive/ defensive strategies • Teams should photo/video game field • The veteran teams start discussing potential designs while still at Kick-Off Day! • Some teams (parents/mentors) build a portion of the game field for practice • Schematics are provided on the CD in the Kick-Off packet of materials.

  34. Playing Field Examples

  35. Playing Field Examples

  36. Playing Field Examples

  37. Playing Field Examples

  38. Playing Field Examples

  39. Playing Field Examples

  40. Playing Field Examples

  41. Playing Field Examples

  42. Kick-Off Day Expectations • All teams MUST have at least one team representative at the Kick-Off! (recommend more…) • All teams MUST pick up and inventory their kit of parts before leaving the Kick-Off.

  43. Mall Day • Saturday, October 12th, 2013 • Kandi Mall in Willmar • Mall Day activities will take place from approximately 10:00 AM – 3:00 PM

  44. Mall Day • Mall Day is optional for teams…but highly recommended! • Purpose: • Practice competitive driving • Define/refine team’s strategy • Test/troubleshoot robot • “Size up” the competition • Build school spirit • Promote BEST to the community • Pre-compliance check

  45. Mall Day

  46. Mall Day

  47. Mall Day

  48. Game Day 2012 • Friday, October 18th (1:00 p.m. – 9:00 p.m.) • & • Saturday, October 19th (8:00 a.m. – 5:00 p.m.) • Location: New London-Spicer High School

  49. (Pre)Game Day • Project Engineering Notebook judging: • Every team in the competition MUST submit a notebook • Notebooks must be mailed/delivered to hub by a specified day and time the week prior to Game Day (ref. Awards & Judging Part 2) • Typically judged on the Friday of Game Day and returned to teams on Saturday

  50. Game Day (Friday) • Team registration • BEST Award Team Exhibit (set-up & judging) • BEST Award Marketing Presentations • Compliance Check-in (robots) • Mandatory Pit Meeting • Practice driving sessions

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