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Connectivity-Aware Routing (CAR) in Vehicular Ad Hoc Networks

Connectivity-Aware Routing (CAR) in Vehicular Ad Hoc Networks. Valery Naumov & Thomas R. Gross ETH Zurich, Switzerland IEEE INFOCOM 2007. Outline. Introduction Related Works (GPSR) Connection-Aware Routing (CAR) Simulation Conclusion. Introduction.

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Connectivity-Aware Routing (CAR) in Vehicular Ad Hoc Networks

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  1. Connectivity-Aware Routing (CAR) in Vehicular Ad Hoc Networks Valery Naumov & Thomas R. Gross ETH Zurich, Switzerland IEEEINFOCOM 2007

  2. Outline • Introduction • Related Works (GPSR) • Connection-Aware Routing (CAR) • Simulation • Conclusion

  3. Introduction • Vehicular ad hoc networks (VANETs) using 802.11-based WLAN technology have recently received considerable attention in many projects • Several geographic routing (GR) protocols use an idealized mechanism such that for every originated data packet the true position of the destination is known

  4. Introduction • Another problem is that, all of the GR protocols do not take into account if a path between source and destination is populated. • This paper presents a novel position-based routing scheme called Connectivity-Aware Routing (CAR) to address these kind of problems

  5. Outline • Introduction • Related Works (GPSR) • Connection-Aware Routing (CAR) • Simulation • Conclusion

  6. Greedy Perimeter Stateless Routing

  7. Greedy Perimeter Stateless Routing • Perimeter Mode

  8. Greedy Perimeter Stateless Routing

  9. Outline • Introduction • Related Works (GPSR) • Connection-Aware Routing (CAR) • Simulation • Conclusion

  10. Connection-Aware Routing (CAR) • The CAR protocol consists of four main parts: • (1) destination location and path discovery • (2) data packet forwarding along the found path • (3) path maintenance with the help of guards • (4) error recovery

  11. Destination location discovery • A source broadcast a path discovery (PD) • Each node forwarding the PD updates some entries of PD packets • If two velocity vectors’angle > 18°, anchor is set.

  12. Greedy forwarding over the anchored path • A neighbor that is closer to the next anchor point is chosen (greedy) , instead of destination.

  13. Path maintenance • If an end node (source or destination) changes position or direction, standing guard will be activated to maintain the path.

  14. Path maintenance • If end node changes direction against the direction of communication, traveling guard will be activated. • A traveling guard runs as end node’s old direction and speed, and reroute the packets to the destination.

  15. Path maintenance

  16. Routing error recovery • The reason for routing error • A temporary gap between vehicles • (1) Timeout algorithm • When a node detects a gap – buffer the packets • (2) Walk-around error recovery • When Timeout algorithm fail , do location discovery • Whether the location discovery is successful, the result will be reported to the source node.

  17. Outline • Introduction • Related Works (GPSR) • Connection-Aware Routing (CAR) • Simulation • Conclusion

  18. Simulation • Scenarios • City • Highway • Traffic density • Low – less than 15 vehicles/km • Medium – 30-40 vehicles/km • High – more then 50 vehicles/km

  19. Simulation-Packet Delivery Ratio

  20. Simulation-Average data packet delay

  21. Simulation-Routing overhead

  22. Outline • Introduction • Related Works (GPSR) • Connection-Aware Routing (CAR) • Simulation • Conclusion

  23. Conclusion • Address the populated problem about paths. • Path discovery & Anchor points • Path maintenance with guards • Error recovery • Higher performance and lower routing overhead than GPSR

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