Parallel Ray Tracing System. By: Mason Cree Ryan McDonough. http://www.cs.rit.edu/~ mac6650/cg2/index.html. Project Background. For this project our team will expand upon the ray tracer we are developing for the assignments.
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By: Mason Cree
For our final presentation we will show several images produced by our parallel ray tracing system along with accompanying draw times to demonstrate the optimization resulting from parallelization. We will also demonstrate the parallel ray tracing in real time.
After parallelizing our ray tracer, should time permit, our team would like to explore adding bump mapping to our graphics project.