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AAA Stereo-3D in CryEngine 3. Jens Schobel ([email protected]) , Francesco Carucci ([email protected]). What is the biggest challenge in developing AAA 3D?. What is the biggest challenge in developing AAA 3D ?. Providing tools…. 3. Research project. 4. Research project. 5.

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Presentation Transcript
slide6
Research project

Depth Perception

6

slide7
Research project

Depth Violations

7

slide8
Research project

Window Violation

8

slide9
Research project

Popping out of the screen

9

slide10
Popping out of the screen

Your health is important

slide11
Popping out of the screen

Your health is important

11

slide12
Popping out of the screen

Your health is important

12

slide13
The Lack of standards

Different output devices, different stereo inputS

slide14
The Lack of standards

Passive TVs

Side-by-side

Above-and-Below

Line-by-line

HDMI 1.4

slide15
The Lack of standards

Active TVs (shutter glasses)

Side-by-side

Above-and-Below

HDMI 1.4

slide16
The Lack of standards

We support as many as possible

slide17
Case study: HUD

WHERE do we place it?

slide18
Case study: HUD

Inside the screen

Feels natural

Depth violations

slide19
Case study: HUD

OUT OF the screen

Feels cool

More tiring for the eyes

slide20
CONVEYING MOOD

IN A 2D WORLD

Color palette

Depth of field

Atmospheric effects

20

slide21
CONVEYING MOOD

IN A STEREO 3D WORLD

Stereo effect strength

Convergence distance

21

slide22
CONVEYING MOOD

IN A STEREO 3D WORLD

Stereo effect strength

Convergence distance

Change depth perception

22

slide23
Conveying mood

STEREO 3D AS A

COMMUNICATION TOOL

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