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專案設計步驟圖示

專案設計步驟圖示. 1. 2. 3. 4. 輸入. 設定輸入變數. 下拉. 5. 下一個. Inc_Exp. 6. 設定輸出變數. 7. 8. 選用反模糊化方法. 9. 建立規則庫. 10. 結束設計精靈. 11. 產生模糊專案. 12. 主功能表. Undo. Compile. Nuero Configuartion. Property. Interactive. Add variable. Define Interface. Remark. Define Rule Block. 滑鼠快點兩下 啟動歸屬函數屬性視窗.

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專案設計步驟圖示

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  1. 專案設計步驟圖示 1

  2. 2

  3. 3

  4. 4

  5. 輸入 設定輸入變數 下拉 5 下一個

  6. Inc_Exp 6

  7. 設定輸出變數 7

  8. 8

  9. 選用反模糊化方法 9

  10. 建立規則庫 10

  11. 結束設計精靈 11

  12. 產生模糊專案 12

  13. 主功能表 Undo Compile Nuero Configuartion Property Interactive Add variable Define Interface Remark Define Rule Block

  14. 滑鼠快點兩下 啟動歸屬函數屬性視窗 查看MBF

  15. MBF功能表 選擇變數 反轉歸屬函數 間隔值 變數區間值 設為標準歸屬函數 重設標準歸屬函數型態 左方歸屬與函數語意變數On/Off 網格On/Off 訓練歸屬與函數

  16. 在此按右鍵 查看規則庫 啟動規則庫編輯視窗

  17. 開啟規則庫 Matrix Rlue Editor Rlue Box Wizard Learn DoS Utilities

  18. 訓練專案 • 1.打開試算表規則庫視窗 • 2.點取左上方[T] – 點選 Create Full Rule Block – [Ok}] • 3.點取主功能表之[Interactive] • 4.點取規則庫視窗之[Learn DoS] • 5.點取主功能表之[Nuero Configuration] • 6.選擇Learn Method : Random Method • 7.選擇Selection Mode : Random • 8..點取主功能表之[Learn] • 9.開啟訓練檔 • 10.啟動訓練程序 • 11.打開[3D Plot Analyzer]

  19. Nuero Configuration

  20. 開啟訓練檔

  21. 訓練過程監控視窗

  22. 訓練完成視窗

  23. 訓練成果3D圖示

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