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FASHION DESIGNER CHEF JEWELLERY MAKER HAIRSTYLIST PUBLIC TRANSPORTORGANISER FURNITURE MAKER

FASHION DESIGNER CHEF JEWELLERY MAKER HAIRSTYLIST PUBLIC TRANSPORTORGANISER FURNITURE MAKER ELECTRICAL ENGINEER POET ADVERTISING AGENT. POET. CHEF. JEWELLERY MAKER. ADVERTISING AGENT. PUB/TRANSPORT ORG.

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FASHION DESIGNER CHEF JEWELLERY MAKER HAIRSTYLIST PUBLIC TRANSPORTORGANISER FURNITURE MAKER

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  1. FASHION DESIGNER CHEF JEWELLERY MAKER HAIRSTYLIST PUBLIC TRANSPORTORGANISER FURNITURE MAKER ELECTRICAL ENGINEER POET ADVERTISING AGENT POET CHEF JEWELLERY MAKER ADVERTISING AGENT PUB/TRANSPORT ORG The thought process of designers is difficult. Artists work on inspiration, the engineer on the other hand work on a more formal process. At one end of the scale we have creative people, at the other end of the scale we have people who have definite problems which need resolving ELECT ENGINEER

  2. The Stages of the Design Process THE PRODUCT

  3. 1 THE PRODUCT • The problem or need. • This is where you start • It is important to understand • the need for design activities

  4. 1 2 THE PRODUCT 2. The Design Brief Is a way of expressing the problem clearly. You need as much information as possible

  5. 1 2 THE PRODUCT 3 3. Thinking What is the precise function of the object? Resources: time, materials, equipment, skills. Methods: where can the information be found: how can the object be made: can it be made to work? Evaluation: Does it meet the users needs:

  6. 1 2 THE PRODUCT 3 4 4. Research Where do we get the information from?

  7. 1 2 THE PRODUCT 3 4 5 5. Developing ideas Sketching Taking notes Flow charts Diagrams Brainstorming

  8. 1 2 THE PRODUCT 3 4 5 6 6. Planning What will you need to complete the task? Where will you get the materials? How will you shape the materials? What problems will you meet and how will you overcome the problems?

  9. 1 2 THE PRODUCT 3 4 7 5 6 7. Making

  10. 1 2 THE PRODUCT 3 8 4 7 5 6 8. Testing Trying out your solution to the initial problem. Testing may result in changes to the design

  11. 1 2 THE PRODUCT 9 3 8 4 7 5 6 9. Evaluating Comparing the project against the design brief. Record all findings Mistakes may have to be put right. “How could my product be more successful?”

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