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Game Whispering Inc. design and Creative consulting. Profile & experience. 12 years of experience in the design field. Alexandre Mandryka. Managed design and creativity at Ubisoft Montreal for 6 years, as well as at Relic Entertainment.

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design and Creative consulting


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profile experience
Profile & experience

12 years of experience in the design field

Alexandre Mandryka

Managed design and creativity at Ubisoft Montreal for 6 years, as well as at Relic Entertainment

Participated to mega-IPs (Assassin’s Creed, Rainbow Six, Far Cry ...) as creative manager, lead designer or creative director

Experienced speaker, columnist and creative coach

Soon!

slide3

Clarifying the creative flow

In response to a business opportunity, the creative vision describes a player experience to inform the work of all disciplines in a top-down fashion.

Each discipline must then propose technical solutions to deliver and reinforce the player experience, meeting the vision in a bottom-up way.

Design is similar to other disciplines and should be evaluated by how it

delivers on the intended player experience, making its management easier.

  • Domains of Expertise
  • Creative vision development
  • Design methodologies
  • AAA/Core market knowledge
  • Team structuring
  • Coaching and mentoring
  • Building game pitches
different mission types
Differentmission types
  • Evaluate
  • A quick evaluation of, for example, a game, a pitch, a team structure or design practices, to identify strengths and weaknesses and determine next steps
  • One or two weeks on site, plus one week off-site to draft the report
  • Support
  • A mid-term mission, helping a team to accomplish a specific goal like developing a given game system, coaching and establishing a creative dynamic, building a prototype ...
  • One or two weeks on site each month, with optional off-site follow-up
  • Create
  • A content creation mission like a market segment study, a game pitch, creative vision development ...
  • Timing and modalities would be largely dependent on the mission goals
slide5

Contact & Info

Alexandre Mandryka – amandryka@gmail.com

Cell phone – (+1) 604-353-2188

www.gamewhispering.com

LinkedIn profile – Mobygame page

Article – Lifting the Designer’s Curse