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Storyboard for Distance Education

Storyboard for Distance Education . Bianca Lochner 8841 Walden University. Distance Education. Distance education represents an important alternative to address current challenges and to make education accessible to all .

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Storyboard for Distance Education

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  1. Storyboard for Distance Education Bianca Lochner 8841 Walden University

  2. Distance Education • Distance education represents an important alternative to address current challenges and to make education accessible to all. • Distance education represents the transmission of knowledge through various media and information channels to provide more flexible educational models

  3. Needs

  4. Research • Distance education provides students with a rewarding experience that is just as challenging and effective as a traditional face to face (F2F) learning environment. • Simonson developed the equivalency theory as a framework to distinguish between distance and face-to-face education and emphasized that DE should not be identical with education practiced in a F2F environment Laureate, 2008). DE should have the same learning outcomes as traditional education and should provide equivalent learning experiences to meet these outcomes (Laureate, 2008). • Using technologies, theoretical approaches and appropriate instructional strategies, combining synchronous and asynchronous instruction are all methods that enhance distance education outcomes (Anderson, 2008).

  5. Research • Distance education instructional designers should have knowledge of how students learn and of learning theories in order to design effective distance learning environments (Ally, 2008). • Up to 50% of all high school courses will be delivered online by 2019 (Hoover Institute, 2010) • Up to 80% of all instruction will be computer-based by 2024 (Christensen, 2008).

  6. Development • Corporate Training • Post-secondary Institutions • K-12 Educational Environments

  7. Commercialization

  8. Distance education offers: Accessibility Flexibility ]

  9. Plan for Diffusion

  10. Benefits • How it can help? • Students • Faculty • Admininstration

  11. Cost/benefit analysis

  12. The S Curve

  13. S curve • Identify and discuss: • Innovators • Early adopters • Majority Early and late • Laggards

  14. Innovators and Early Adopters • Innovators and Early Adopters

  15. Strategies used to persuade Early Adopters

  16. Laggards

  17. Strategies used to help move the Laggards toward adoption

  18. What attributes would be best for helping DE reach critical mass in K-12 educational environments?

  19. Decentralized Approach

  20. Key Change Agents in FHUSD

  21. Conclusion

  22. References • Ally, M. (2008). Foundations of educational theory for online learning. In T. Anderson (Ed.), The theory and practice of online learning (2nd ed., pp. 15–44). Edmonton, AB: Athabasca University Press.Anderson, T. (2008). Towards a theory of online learning. In T. Anderson (Ed.), The theory and practice of online learning (2nd ed., pp. 45–74). Edmonton, AB: Athabasca University Press. • Christensen, C. M. (2008). Disruptively deploying computers. In Disrupting class: How disruptive innovations will change the way the world learns (pp. 89–119). New York: McGraw-Hill. Laureate Education, Inc. (Executive Producer). (2008a). Distance Education: The Next Generation [Video]. Baltimore, MD: Author.Laureate Education, Inc. (Executive Producer). (2008b). Equivalency Theory [Video]. Baltimore, MD: Author. • Simonson, M. (2000). Making Decisions: The Use of Electronic Technology in Online Classrooms. New Directions for Teaching & Learning, (84), 29. Retrieved from EBSCOhost.

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