For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7 - PowerPoint PPT Presentation

slide1 l.
Download
Skip this Video
Loading SlideShow in 5 Seconds..
For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7 PowerPoint Presentation
Download Presentation
For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7

play fullscreen
1 / 23
For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7
274 Views
Download Presentation
lotus
Download Presentation

For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7

- - - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript

  1. For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7

  2. 1. Rendering Service as a Business Model 9 New Growth Engine Global Industy Movie/CF 3D Digital Contents Rendering Game Animation High Profile Strategic Industry • Core of Digital Contents Production • Last Quality Decision Process • Large Scale Investment is required • Required by 3 of 9 New Growth Engine • Requires BcN • Easy to become Global Business

  3. 2. Rendering Environment Rendering Large Data and High Speed Computation is required Large number of job tasks require High Computing Power Use High Priced High Performance Computer Network Technology Clustering Technology + CG API Job Management System Transfer to Highly Competitive PC Cluster Based Renderfarm

  4. 3. Rendering Market Expansion Rendering IS MONEY!!!! Initial High Investment Periodic System Upgrade Need to Manage Large Systems Lack of Renderfarm Management Tools for Efficient Use Rendering Outsourcing Renderfarm Rent

  5. 4. Target Market Trend Game Handmade Cell Animation Computer Generated Digital Contents Digital Source Animation Post Product

  6. 5. Market Size (Korea) Local Market Trend • Many Productions are producing Digital Films • Many Digital Animations are in Production • Digital film market is growing by large corporate accounts • Many small-mid size productions are merging to larger productions • Technical Gap between local productions and Top notch productions are narrowing Market Size 125 85 55 Unit: $M From - ETRI 50 Technical Market Research Report (2002)

  7. 6. Market Size (World Wide) Global Market Trend • Digital Animation market is already stabilized • Continued investment by large productions • Digital animation and contents expands to new territories • Active new technical development and tries Market Size Unit: $10B From - ETRI 50 Technical Market Research Report (2002)

  8. 7. Rendering Service Animation Clients Input Data (Raw Data) Movie Clients Secured Internet Global Customers using RenMan/Grid Output Data (Rendered) Commercial Clients (Render Farm Network) Game Clients

  9. 8. Rendering Service Customers

  10. RenMan Concept Rendering process requires many number of CPU, Memory, and Storage Sub Systems. RenMan lets multiple users simultaneously to use RenderFarm, group of servers for Rendering specific tasks, and group of workstations when the resources are available. Transfer Output data automatically RenMan X RenMan On-line My Workstation Transfer data automatically Renderfarm at the Outside Workstations In Company Workroom

  11. RenMan Controlled Renderfarm RenMan Controlled Renderfarm RenMan Controlled Renderfarm RenMan/g Concept While RenMan manages locally networks servers and workstations, RenMan/g Manages multiple RenMan managed Systems as a single image system. A user may submit tasks to the RenMan/g, and RenMan/g select most appropriate RenMan Systems to execute the tasks. RenMan/g On-line Transfer Output data automatically

  12. RenMan Functional Architecture Job Submit Module Auto Up loading Module General FTP Client Module Maya Job Queue Max Job Queue Other Job Queue Accounting Module Auto Down loading Module Preview Module General FTP Module Scene Analyzer Module Scene Data Analyzer FTA Client Monitoring Module Scheduler Secure Module Rendering Server Fail-Over FTA (File Transfer Agent) CONSOLE Heart bit Image Fail-over On-Line Access & Monitoring Module Monitoring Module Job Runner Module Smart Queue System Secure Module Heart bit Module Job Control Module Main Database Secure Module SERVER Node Module

  13. RenMan Queuing System Conceptual Diagram Queuing RenMan Command Resource and Job Monitoring Kernel Jobs Resource Monitor Batch Server Tasks Rendering Jobs Machine Oriented Mini Server Scheduler Grid Scheduler Scheduling

  14. RenMan 기능 Data Mirror Function Scene Analyze Function Image Fail Over Function Multi Application Support Auto Up Loading Function Renderer Fail Over Function Frame Kill / Re-queue Auto Down Loading Function Node Fail Over Function Slice Render (Maya) Preview Function Heart Beat Function Job Kill / Re-queue Secure FTP Smart Queue System Secure Accounting SERVER FUNCTION JOB FUNCTION SERVICE FUNCTION

  15. RenMan Screen Image Shot: Login 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  16. RenMan Screen Image Shot: Main Job Management and Monitoring 1 Log-In 2 Main Job Window Job Information 3 Maya Auto Up Loading Frame Information 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  17. RenMan Screen Image Shot: Scene Analyzer 1 Log-In 2 Main Job Window Scene Information 3 Maya Auto Up Loading 4 New Maya Job Map Information 5 Monitoring Effect Information 6 Job Menu 7 Frame Menu Transfer Information 8 FTP Menu 9 Baby Console

  18. RenMan Screen Image Shot: Job Submission 1 Log-In Scene & Output Information 2 Main Job Window 3 Maya Auto Up Loading Basic Rendering Information 4 New Maya Job 5 Monitoring Slice Render 6 Job Menu Advanced Rendering Option 7 Frame Menu 8 FTP Menu 9 Baby Console

  19. RenMan Screen Image Shot: Monitoring 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  20. RenMan Screen Image Shot: Job Menu 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  21. RenMan Screen Image Shot: Frame Menu 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  22. RenMan Screen Image Shot: File Transfer Menu 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu 7 Frame Menu 8 FTP Menu 9 Baby Console

  23. RenMan Screen Image Shot: Job Monitor Summary Screen 1 Log-In 2 Main Job Window 3 Maya Auto Up Loading 4 New Maya Job 5 Monitoring 6 Job Menu Auto Down Loading Status 7 Frame Menu 8 FTP Menu 9 Baby Console