1 / 9

Jorg Liebeherr Department of Computer Science University of Virginia

Movie Delivery in the Internet - in 5 minutes -. Jorg Liebeherr Department of Computer Science University of Virginia. Interesting Issues. Streaming vs. Download Storage VBR vs. CBR class-level vs. flow-level QoS. Most media types:. have hardly real-time needs.

loiscorbett
Download Presentation

Jorg Liebeherr Department of Computer Science University of Virginia

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Movie Delivery in the Internet- in 5 minutes - Jorg Liebeherr Department of Computer Science University of Virginia

  2. Interesting Issues • Streaming vs. Download • Storage • VBR vs. CBR • class-level vs. flow-level QoS

  3. Most media types: • have hardly real-time needs • have hardly bandwidth needs • High-bandwidth media types with stringent QoS demand: • don’t exist in large numbers Interactive VR • don’t exist Web-style content videoconference Games Movies Telephony Live TV Control Media Types and their Demand high Bandwidth Demand low online(stringent) offline(less stringent) QoS Demand

  4. Traditionally, are handled via over-provisioning or simple (TOS-like) differentiation Unsubstantiated claim • Claim: For media delivery, most of the bandwidth will be consumed by “offline high-bandwidth” media types • Two ways to transmit these media: • Download • Streaming

  5. Download Time of an MPEG-2 Movie • 90 min @ 6 Mbps  approx. 4 GB Probably not of interest Duration of Movie Probably Streaming Download or Streaming Probably Download (1 Mbps) (1 Gbps) (1 Tbps)

  6. very fast (> 100 Gbps) download cache slow (< 10 Mbps) stream Download vs. Streaming • Operating point will be determined by available technology • QoS issues: • probably none for downloads in core network (due to high data rates) • probably none for down-stream streaming in access network (due to lack of contention for resources) • Key Issue: • Placement of content at the edges of the core network determines user-level latencies.

  7. Summary: Movie delivery in the Internet within 5 years • Classical QoS concepts may not be useful • Storage issues seem more important  Good target for QoS research • Disclaimer: The above comments do not apply to media types with stringent QoS demands: • telephony • games • control • interactive VR

  8. Streaming Media: How to deal with VBR traffic? • Add delay: Smoothing turns VBR into CBR traffic • Traffic theory: Statistical multiplexing theory tells us that aggregated VBR sources appear smooth • Economy of scale: If number of receivers is large, peak rate allocation is justifiable

  9. Class-level vs. flow-level QoS • This is a matter of desired effort of deployment and desired QoS: • Theoretical understanding of flow-level QoS is very good, and catching up for class-level QoS • Class-level QoS is useful to protect legacy traffic (best effort, TCP) • Problems (of both types of QoS): • QoS notions are revamped before they mature • The quality of commercial QoS implementations is insufficient

More Related