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Dive into Gravity War and explore its innovative concept, captivating gameplay, striking artwork, and immersive sounds. Discover a dynamic gameworld driven by physics, overcome challenges, and anticipate exciting future improvements. Unveil the demo showcasing the potential of this gravity-defying adventure.
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GravityWar Take ittothenextlevel!
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Topic • Pocket Tanks with Gravity
Team • Janick • Mariusz • Simon • Stefan
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Concept & Gameplay • 2 Players • Different Goals Strategy • Accuracy • Numberofweapons • Time limit • Mouse & Keyboard
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Sprites & Textures • Creationofplanets / tanks / … • Different states • Cartoon style • Texturesare PNGs withtransparency
Sounds • Audio feedback • Selectionofitems • Collisions • and so on… • Sound generatorhttp://www.bfxr.net
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Gravitation • Force direction • Distance power • Factor (how strong theforcepulls) • Acceleration • Velocity • New Position
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
Problems • Formulaforthegravitation-effect • Rotation oftherockets/ tanks / explosions • Redundancy • Score • Health
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo
PossibleImprovements • More space (zoomablescreen) • More weapons (different characteristics) • More players (Worms-style) • Solar system • Online playing • Highscore
Outline • Introduction • Concept & Gameplay • Artwork & Sounds • Gameworld & Physics • Problems • Future Improvements • Demo