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01|Design Brief

01|Design Brief. CollectDev

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01|Design Brief

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  1. 01|Design Brief CollectDev Collaborative urban planning and design is an objective which is increasingly being pursued through technological means. Finding ways to model urban environments and enable broad participation in their development seems more realizable than ever, as researchers, public officials and private agencies continue to advance the field with innovative practices. My intention is to outline a platform for ordinary citizens to identify development needs, collectively prioritize development projects, and have iterative input into the development of projects as they evolve. This requires having some mechanism where citizens can reflect their preferences by voting, and have the outcomes of their votes relayed back to them. Voting should be widely accessible, through SMS or other mobile technology widely available to citizens in developing countries, as should the visualization of voting outcomes. Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name . Student Name . Student Name

  2. Precedents in Computer Supported Collaborative Design (CSCD)

  3. Precedents in Participatory Urbanism Negative (corrective) Interventions Positive Interventions

  4. Indigenous knowledge of needed development projects Desire lines Waste disposal sites Transportation inefficiencies

  5. Proposed grid substitute for GPS capability An initial grid is provided to the user. User input determines the next grid sent, progressively zooming in on the intervention site.

  6. Interface and Interaction Scheme A picture is taken of the site (optional), or options are selected from a menu for development proposals. Similar proposals are aggregated by location.

  7. Interface and Interaction Scheme b. a. Development scenarios generated by a design agency/voting platform are relayed back to citizen participants for prioritization.

  8. Information Architecture

  9. Information Architecture and Interaction Scheme Interaction Paradigm: First-Order Self-Regulating (system goal determined by involved citizen participants, but while outside of system loop)

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