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Introduction to computers and programs. Programmer’s algorithm, byte code and Java Virtual Machine. Java program’s structure, constants, variables and built-in data types. The arithmetic, assignment, increment and decrement operators. Classes and object definition, UML representation of a class, declaration of objects (Instance variables), primitive types and reference types. Relational and logical operators, Boolean expressions, conditional statements, loop statements. Object oriented principles, encapsulation and information hiding, methods and the message passing principles, setters, and getters. Methods in depth, passing parameters, constructors, setters. Arrays, usefulness of arrays, declaration of arrays, access to array elements, operations on arrays.
The course aims at giving the students a broad foundation in the fundamental concepts of object oriented programming accompanied by specific labs to develop the basic skills in object oriented programming with Java. It introduces the basic concepts and principles of the Object Oriented approach such as:
At the end of this course , the student is expected to be able to :
1.To understand the fundamental principles of object-oriented programming.
2.To be able to read and understand Java programs
3.To apply fundamental OO principles in writing programs using Java
4.To be familiar with the Unified Modeling Language (UML).
Topics that will be covered but not necessarily on same order:
1. Introduction to Computers and Programs
2. Java fundamentals
3. Control Structures
4. Introduction to Objects and Classes
5. Classes and objects in depth
6. Methods in depth
OR 5th Edition 2011
OR 10th Edition 2011