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Explore neuroevolution and artificial embryogeny techniques like NEAT and RTNEAT, as discussed by Dr. Kenneth Stanley. Learn about exploiting speciation, crossover issues, real-time evolution, and saving/loading genomes in this comprehensive guide. Understand network activation, noisy evaluation challenges, and essential methods for successful AI development. Discover the importance of artificial embryogeny and non-neural NEAT for complexification and standard structure creation. Master key concepts such as sensors selection, uninterrupted evaluation sequences, and scope management in evolutionary strategies. Prepare for the next level with insights on genetic algorithms, phenotype mapping, genetic operators, and project milestones. Enhance your AI development skills for innovative applications in artificial intelligence.
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CAP6938Neuroevolution and Artificial EmbryogenyWorking with NEAT Dr. Kenneth Stanley February 8, 2006
Exploiting Speciation • Keep a list of species with increasing ID’s • Species elitism: duplicate the species champs in the next generation • Only if species is above size 4 or 5 • Irrelevant in rtNEAT • Stagnation Detection • Track generations since last improvement for each species • Drop fitnesses of stagnant species to near 0
Crossover Issue • Two different connections can end up connecting the same nodes • Maybe disallow 5 9
Look Out for Bugs • Gene pointing to nodes that aren’t in Gemome • Gene innovation numbers out of order • Node innovation numbers out of order • Duplicate genes • May want to check for these situations after major operations during debugging • See Genome::verify() in NEAT C++ • Can check whole population in a loop
Network Activation • Use standard arbitrary-topology activation • (Lecture 2) • Do not activate in layers!
Real-time Evolution • If all your agents are evaluated simultaneously, rtNEAT may be more appropriate • rtNEAT produces and replaces one individual at a time (no generations) • See “REAL-TIME NEUROEVOLUTION IN THE NERO VIDEO GAME ” on my homepage • Also see NERO • rtNEAT source coming soon
Your Genes May Have Extra Fields • Time constants in nodes • Activation function in nodes • Learning parameters in connections • You can have whatever you want, whatever you are evolving • Should extra params affect compatibility? • Remember, more fields means more possibilities, but also more dimensions
Important Methods • Crossover: mate_multipoint and mate_multipoint_avg • Mutation: mutate_add_connection, mutate_link_weights, mutate_enable_bits, other? • Special Genomes Operations: duplicate, compare (getting the delta for compatibility distance) • reproduce (inside Species) • epoch (inside Population) • Remember: http://www.freshraisins.com/neatdoc/files/genetics-cpp.html
Artificial Embryogeny and Non-neural NEAT • Your genes may not map directly to pieces of structure • However, genes can still be marked with historical markings and complexification can still occur • Need a standard starting structure
Noisy Evaluation • Randomness in an environment can cause evaluation to be inconsistent • For example, in a game of chance • Same individual can receive different fitness on different trials • Causes confusion for evolution • Not always fatal, but merits attention • Maybe give all individuals in same generation same evaluation sequence
Saving and Loading /* Species #3 : (Size 5) (AF 6.03094) (Age 29) */ /* Organism #0 Fitness: 8.77021 Error: 1.03855 */ genomestart 0 trait 1 0.1 0 0 0 0 0 0 0 trait 2 0.2 0 0 0 1 0 0.21903 0 trait 3 0.65 0.110145 0 0 0 0 0 0 node 1 3 1 3 node 2 3 1 1 node 3 3 1 1 node 4 1 0 2 node 9 1 0 0 node 86 1 0 0 gene 3 1 4 -0.798127 0 1 -0.798127 1 gene 3 2 4 3 0 2 3 1 gene 2 3 4 -3 0 3 -3 1 gene 2 3 9 0.505339 0 12 0.505339 1 gene 1 9 4 1.02135 0 13 1.02135 1 gene 1 1 9 -3 0 95 -3 1 gene 1 2 9 2.28649 0 266 2.28649 0 gene 1 2 86 -1.22499 0 281 -1.22499 1 gene 1 86 9 1.72795 0 282 1.72795 1 genomeend 0 /* Organism #1 Fitness: 5.37326 Error: 1.68197 */ genomestart 1 trait 1 0.1 0 0 0 0 0 0 0 trait 2 0.2 0 0 0 1 0 0.21903 0 trait 3 0.65 0.110145 0 0 0 0 0 0 node 1 3 1 3 node 2 3 1 1 node 3 3 1 1 node 4 1 0 2 node 9 1 0 0 • Genomes/Populations should be savable and loadable • Important for debugging • Very disappointing to lose a good thing forever • Some people use standards like XML
Modularity Means Future Expansion (and maybe other users) • Think about what you might want to do someday • Add new parameters to nodes? • Add new parameters to links? • Change the mapping? • Change platforms? • Completely different experiments? • More visualization? • Change phenotype? • Change genetyoe?
Too Much Scope = Too Much Rope • Go for proof of concept • What feature matters least? • If nothing works what could be a prerequisite task? • Incremental evolution strategies
Next Class: Artificial Embryogeny • The power of reuse • Prior work • Biological underpinnings • The future A Taxonomy for Artificial Embryogeny by Kenneth O. Stanley and Risto Miikkulainen (2003) Homework due 2/15/05: Working domain and phenotype code. Turn in summary, code (if too long just include headers and put rest on web), and examples demonstrating how it works.
Project Milestones (25% of grade) • 2/6: Initial proposal and project description • 2/15: Domain and phenotype code and examples • 2/27: Genes and Genotype to Phenotype mapping • 3/8: Genetic operators all working • 3/27: Population level and main loop working • 4/10: Final project and presentation due (75% of grade)