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Wellcome to the 60 seconds experience ...I’m looking gooooood!

Wellcome to the 60 seconds experience ...I’m looking gooooood!. daf. amcclain. Cave Sculpting. andrew mcclain. Translating the essence of cave painting to the rapid prototyping machine. Thesis defense at 9:20 in Lubrano Process overview What worked?

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Wellcome to the 60 seconds experience ...I’m looking gooooood!

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  1. Wellcome to the 60 seconds experience ...I’m looking gooooood!

  2. daf

  3. amcclain

  4. Cave Sculpting andrew mcclain • Translating the essence of cave painting to the rapid prototyping machine. • Thesis defense at 9:20 in Lubrano • Process overview • What worked? • Complete models made of the guitarrista • What didn’t work? • Depth Fields. Many strokes are dropped. • Thesis defense at 9:20 in Lubrano • Where could this eventually live? • Thesis defense at 9:20 in Lubrano

  5. asf

  6. Artery Job Jar • get 64-bit $G working • implement algorithm to compute vortex lines • make "particlevis" work in the Cave • visualize data differences between 2 data sets

  7. cad

  8. Robust Visualization Constraints & Useful Graph Drawings

  9. cj

  10. Graphic designers exhibit similar results as previous users in the computerized TYPE ID task: • Can you determine the type of a given critical point (attracting focus, repelling focus, attracting node, repelling node, saddle)? Triangles = non-experts Squares = experts Circles = designers Main effect of User Group (non-expert, expert, designer): F(2,20)=0.766, p=0.478 F(2,20)=1.01, p=0.382

  11. Graphic designers also critiqued and ranked the visualization methods w.r.t. their ability to accurately and quickly enable a user to perform the TYPE ID task The table shows that these rankings (1=“good”...6=“bad”) are not precise predictors of user performance

  12. This lack of a solid correlation between the designer rankings and actual user performance on the TYPE ID task may have several explanations: • Lack of any variance on user performance between the 6 visualization methods • Designers were forced to rank-order methods that actually do not elicit different user behaviors • Designers noticed differences in the methods that were not apparent to the user • The TYPE ID task was so simple that it did not force subjects to utilize the full potential of the visualization methods • Designers are not good at predicting how well 2D vector visualization methods facilitate users’ understanding of the underlying data • Had to put this in for thoroughness, but I do not think this is the case

  13. THANK YOU!

  14. dfk

  15. dbk

  16. Designing Icons for Visualizations

  17. dturner

  18. Polarimetric Interferometry

  19. dhl

  20. hueso

  21. Two Videos (stereo) 3D Motion Capture Data Flat 3D Geometric Model Simulation and Visualization of Airflow around Bat Wings Modeling Curvature Simulating Airflow Visualizing Airflow

  22. evote

  23. How to get a real, nice-looking brushstroke? Idea #1 We could generate a 3D model of the source stroke by scanning or Computer Vision, then analyze its statistics to derive a new 3D brushstroke model for the resulting strokes. Idea #2 Simulate real paint and brushstroke using Fluid Dynamics….

  24. leor

  25. 60 sec. of Leor Flurry Hurry • shrew trabeculae • algorithm visualization • vorticity flurries • vortex rings… • quantity • Quality in 3D

  26. gem

  27. Unidentified Flying Pigeons • Mission: • Model the band of tissue which straps shoulder bones together: • CT scan + mocap • decent meshes • distance fields • constrained/optimized 3D path gem 04/28/03

  28. jsobel

  29. Everything I Needed to Know About Life I Learned from David Laidlaw • Texture everything! • Say it with me… POISSON! • My beard makes me look Amish • 750 • Computers can actually address meaningful problems

  30. sz

  31. Semester review • Proposal refinement and implementation • Fiber bundle model, forward modeling, segmentation, model modification • Collaboration with CMU/Caltech/Edinburgh. MRM tumor paper

  32. Thanks for the munchies Eileen!

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