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Exploring 3D Interactive Environments: Concepts, Rendering, and Applications

Dive into the world of 3D interactive environments with our comprehensive lectures and tutorials. Learn about real-time 3D rendering technologies such as DirectX and OpenGL, and understand key concepts like mip mapping, anisotropic filtering, and anti-aliasing. Explore the intricacies of 3D interaction, behaviors, and virtual reality issues, including haptics. Gain practical experience with simple modeling techniques using software like Plasma and 3DS Max, and learn how to export to 3D engines. Engage in projects and research, culminating in a substantial understanding of 3D concepts.

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Exploring 3D Interactive Environments: Concepts, Rendering, and Applications

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  1. 3D interactive environmentsLectures • Discuss Concepts • Real time 3D rendering • From a file to the screen • DirectX; OpenGL • Mip mapping, Anisotropic Filtering, AA • 3D interaction and behaviour • Applications, research, fiction • Virtual Reality Issues e.g. haptics, hmd

  2. 3D interactive environmentstutorials • Simple modelling (plasma & 3DSMax) • Export to 3D engine (director and VRML) • Interaction • Reaction • Behaviours • Simple animation Scripting in Lingo and JavaScript

  3. Basic bird (pre requisite)can you model this? Tutorial X3D interaction (term 2 week 6) Cwk 50% Director game (cwk 1) x3d exploration (cwk 2) Seen Exam 50% Understanding of concepts Research about concepts Examples of work

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