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Vertical Shifts (up or down). Graph, given f ( x ) = x 2. Section 3.5 Transformations. Every point shifts up 2 squares. Every point shifts down 4 squares. Horizontal Shifts (left or right). Graph, given f ( x ) = x 2. Section 3.5 Transformations. Every point shifts left 2 squares.
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Vertical Shifts (up or down) Graph, given f(x) = x2. Section 3.5 Transformations Every point shifts up 2 squares. Every point shifts down 4 squares.
Horizontal Shifts (left or right) Graph, given f(x) = x2. Section 3.5 Transformations Every point shifts left 2 squares. Every point shifts right 4 squares.
Vertical Stretching and shrinking. (-2, 8) (2, 8) Graph, given f(x) = x2. Section 3.5 Transformations Every y coordinate of each point is multiplied by 2. (-2, 4) (2, 4) (-1, 2) (1, 2) (2, 2) (-2, 2) (-1, 1) (1, 1) (-1, 1/2) (1, 1/2) (0, 0) (0, 0) (0, 0) Every y coordinate of each point is multiplied by 1/2.
Horizontal Stretching and shrinking. Everything is opposite of vertical! Graph, given f(x) = |x|. Section 3.5 Transformations Every x coordinate of each point is divided by 2. (-2, 4) (2, 4) (-4, 4) (4, 4) (-3, 3) (-1, 2) (1, 2) (3, 3) (-6, 3) (6, 3) (-4, 2) (-2, 2) (2, 2) (4, 2) (0, 0) (0, 0) (0, 0) Every x coordinate of each point is divided by 1/2. Remember we don’t divide by fractions, we multiply by the reciprocal!
Reflections, flipping over x-axis or y-axis. Graph, given . Section 3.5 Transformations Every point will flip over the x-axis. Every point will flip over the y-axis.
Transformations have a specific order… The ORDER OF OPERATIONS! 3rd 1st 2nd 4th Outside the function… affects y-coordinates. Inside the function… affects x-coordinates. 1. If a is negative, then flips over x-axis. 1. If b is negative, then flips over y-axis. 2. If | a | is > 1, then Vertical Stretch. If 0 < | a | < 1, then Vertical Shrink. 2. If | b | is > 1, then Horizontal Shrink. If 0 < | b | < 1, then Horizontal Stretch. Inside the function… affects x-coord. Outside the function… affects y-coord. Solve bx – c = 0. The answer for x will tell you which direction (sign) and how far (value). Take the value of d for face value. + d goes up d units; – d goes down d units. 3 & 4 5. ( ) 2. 1. EXAMPLE. 1. Flips over y-axis. 2. – x + 5 = 0 + 5 = x Right 5 units. 3. Flips over x-axis. 5. Up 3 units. 4. Vertical Stretch.
Consider the function on the graph. Graph . 1. x – 2 = 0. x = +2 Right 2 units. 2. Up 3 units Graph .
Consider the function on the graph. Graph . 1. x – 2 = 0. x = +2 Right 2 units. 2. Up 3 units Graph . 1. negative on the inside flips over the y-axis. 2. – 5 on the outside shifts down 5 units
Consider the function on the graph. Graph . 1. Negative on the 3 will flip the graph over the x-axis and | -3 | = 3 and will cause a vertical stretch by multiplying the y-coordinates by 3. (1, 3) 1. A quicker way is to multiply all y-coordinates by -3. (3, 3) (-1, 1) (-3, 2) Graph . (1, -1) (3, -1) (-1, -3) (-3, -6)
Consider the function on the graph. Graph . 1. Negative on the 3 will flip the graph over the x-axis and | -3 | = 3 and will cause a vertical stretch by multiplying the y-coordinates by 3. (1, 3) (3, 3) 1. A quicker way is to multiply all y-coordinates by -3. (-3, 2) (-6, 2) (-1, 1) (-2, 1) Graph . (1, -1) (3, -1) (6, -1) (2, -1) (-1, -3) 1. Multiplying ½ to the inside will cause a horizontal stretch. Remember, everything is opposite. Divide all x-coordinates by ½. Again we don’t divide by fractions, instead we multiply by the reciprocal ( times by 2). (-3, -6)
Consider the function on the graph. Graph . 1. Negative on the 2 will flip the graph over the y-axis and | -2 | = 2 and will cause a horizontal shrink by dividing the x-coordinates by 2. 1. A quicker way is to divide all x-coordinates by -2. (-3, 2) (1.5, 2) (-1, 1) (0.5, 1) Graph . (1, -1) (-1.5, -1) (3, -1) (-0.5, -1)
Consider the function on the graph. Graph . (-6, 4) (-4, 2) (-3, 2) (-6, 2) (-1, 1) (-4, 1) Graph . (1, -1) ( 0, -1) (-2, -1) (3, -1) 1. The “+3” on the inside of the ( )’s will move every x-coordinate to the left 3 units. (-2, -2) ( 0, -2) 2. The multiplication of 2 on the outside will multiply 2 to every y-coordinate.