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Fall 2010 Orientation Veterans sit in the back, avoid dumb questions. New players sit in the front, and ask them!. Humans vs. Zombies. Introductions. Lead Admin Joe Yoder (Director): 610-844-7378 (Please don’t text) Assistant Admins Craig Boyd: 484-885-9493 Adam Cochrane: 814-574-9453

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slide1
Fall 2010 Orientation

Veterans sit in the back, avoid dumb questions.

New players sit in the front, and ask them!

Humans vs. Zombies

introductions
Introductions
  • Lead Admin
    • Joe Yoder (Director): 610-844-7378 (Please don’t text)
  • Assistant Admins
    • Craig Boyd: 484-885-9493
    • Adam Cochrane: 814-574-9453
    • Will Crozier: 240-449-0459
    • Francis Fisher: 412-334-7424
    • Stephen Hite: 610-914-6368
    • Ryan Misner: 215-527-9469
  • Use the HvZ support forum on the website - UrbanGaming.org
the three rules
The Three Rules
  • Don’t be a Dick
    • Respect other players and admins
  • Don’t Die
    • No jumping off ledges or getting hit by cars
  • Don’t get our club kicked off campus
    • Don’t ruin it for the rest of us.
basics
“It’s basically a giant game of tag”

-Matt Mols

Basics
  • From Monday, October 11th through Sunday, October 24th
  • 24/7, all over the globe, even Japan (but probably not)
  • 2 Teams - Humans and Zombies
what to do
What to do
  • Survive at all costs
  • Wear your green armband on your left arm, above the elbow
  • Don’t get tagged! Run! Hide!
  • Stun zombies with approved weapons
  • Attend missions.
  • I highly encourage humans to do the last two things mentioned.
what is a tag
What is a tag?
  • Any physical contact where a Zombie touches a Human is a tag
    • Head tags and blaster tags do not count
    • Clothing and backpacks are extensions of the body, they do count
    • Same-time tags rule in favor of zombie
      • Human is zombified, Zombie is stunned
  • There are exceptions we’ll cover later
    • Safe zones
    • Stun timers
how do i stun
How do I stun?
  • Use an approved Nerf™ or other brand foam blaster . If modified, it must be approved by the game director. Don’t use these in residence halls.
  • Socks - can only be filled with more socks
  • Marshmallows - must be large sized, no minis
    • May not be thrown indoors
    • No hardened marshmallows, please!
    • Fresh, out of the bag is best
human missions
Human Missions
  • Attend at least 3 missions per week.
  • If you don’t you’ll be assumed dead and be made into a zombie!
  • Usually take place in the late afternoon or early evening
  • If you can’t attend the minimum, make a post in the support forum to beg for forgiveness.
  • Humans and Zombies will switch their armband to their right arm during missions
day objectives
Day Objectives
  • Humans will be periodically given objectives to complete during the day, but before the regular missions
  • Humans will receive rewards for completing these optional objectives
  • Humans may be given mission credit once a week for completing day objectives.
  • Zombies should not skimp on hunting during the day.
guide to humans
Guide to Humans

Tobias is a human

or it’s pregame

Now he’s in

a mission

Now he’s on

safe time

zombies1
Zombies
  • Wear your green armband on your left arm and your orange headband on your head
    • Headband must be clearly visible from all angles; hair, hoods, etc. shouldn’t cover it
  • Feed on humans, don’t let your feed timer run out
  • Don’t get stunned!
feed timers
Feed Timers
  • You start out with 48 hours
  • Each feed is worth 48 hours
  • Your maximum feed timer is 48 hours
  • If you run out of hours on your timer, you starve!
  • Hunt humans to stay alive.
stun timers
Stun Timers
  • If you get stunned by a human you can’t tag or follow humans for 15 minutes
    • You can follow and tag (for assists) recently-turned, incubating humans
  • When you are stunned put your headband around your neck
  • You can’t get feeds but you can get assists
  • Stun timers are reset to maximum if you are re-stunned by humans
assists
Assists
  • Each human gives out 1 feed and at most 2 assists when tagged
  • To get an assist you must physically tag the human while he/she is incubating
guide to zombies
Guide to Zombies

He’s a zombie but it’s during pregame

He’s stunned or

stunned in a mission

Uh-oh! Tobias

is a zombie

Now he’s in

a mission

pregame
Pregame
  • Starts Monday, October 11nd at 8:00am
  • Everyone wears only a green armband
  • Socks and marshmallows are the only allowed weapons
  • Anyone may be a zombie! Zombies can lie about their status! TRUST NO ONE!
  • Lasts until you arrive at the first mission briefing
  • If unable to attend the first mission, pregame starts at 6:00 PM
normal game
Normal Game
  • Starts Tuesday, October 12th at the first mission briefing
  • Feed timers for zombies begin at 48 hours at 6pm on Tuesday, check the website
  • Zombies don headbands when they arrive at the first mission briefing
  • Zombies can no longer lie about their status
  • Humans may use foam dart blasters
  • Missions begin
safe zones 24 7
Safe Zones - 24/7

You can’t get stunned, tagged, or use weapons in these locations at any time

You must have at least 1 foot in the safe zone to be safe

  • All commons buildings
  • Bathrooms
  • Any library, lab, bookstore, classroom building, studio, bar, gym, hospital or airport
  • Religious events/ceremonies
  • Eisenhower Auditorium
  • Dorm Rooms/Residences (more info later)
  • Any other hazardous place (shooting range, etc.)
other safe zones
Other Safe Zones
  • HUB 10am - 2pm Every Day
  • Athletic Fields/Arenas during an officially sanctioned game or practice
  • University-sanctioned Club Meeting
  • Player’s workplace during their work hours
  • Any location where a player is working on a scheduled group project
safe zones place of residence
Safe ZonesPlace of Residence
  • Safe in your Dorm room
  • Safe in your Apartment/House
  • Not safe in hallways of Dorms/Apartments
  • Only need to touch your doorframe to be safe
  • You may fire blasters out of an apartment/house
  • May throw socks out of your dorm room
  • You may declare your apartment/dorm/house as a safe zone and the game will not be played there
new rules for safe zones
New Rules for Safe Zones
  • If a player is in a location that is safe, only one Zombie per Human may follow the Human around.
  • This rule does not apply in buildings that are no longer safe or were never safe
    • Dorm Buildings/Hallways (Escort rules must be followed)
    • Also, does not apply for Buses
safe zones mobile apparatuses
Safe ZonesMobile Apparatuses
  • Bikes
  • Skateboards
  • Cars, etc.
  • Buses for 30 seconds after exiting
  • Safe while using up until leaving the apparatus
  • Can’t use one just to be safe, you need a legitimate reason (distance/time issues) “We will find you.”
bikes skateboards etc
Bikes, Skateboards, etc.
  • Don’t use on campus unless on safe time.
  • You may ride them into campus, but once you arrive park it and walk to your destination.
new rules for vehicles
New Rules for Vehicles
  • Zombies may not pursue humans who are in cars
  • All local, state, and federal laws must be followed.
  • When players are exiting a vehicle, the vehicle must be in Park and in a parking lot or driveway.
  • If the driver is exiting the vehicle, it must be parked legally.
safe time
Safe Time
  • All humans may apply for safe time for various reasons, the admin will decide whether or not to grant it
    • If you are handling expensive, heavy equipment
    • If you have little time to get to a required event (work, exam, classes)
  • If approved, your safe time will be posted on the website for other players to see
  • Humans must wear their green armband around their necks
  • Zombies may not follow humans during their safe time
escorts
Escorts
  • You must be escorted in a dorm building you don’t live in
  • Maximum of 6 followers per escort
  • Escorts must have visual contact with each follower every 5 minutes or explicit permission from the RA on duty
non players and dead
Non-players and Dead
  • Non-players and Zombies who have starved (Dead) may:
    • escort players
    • share static information about players
    • participate in certain missions
  • may not:
    • be a shield
    • reveal the exact location of players/ other immediate information
identification
Identification
  • Keep your ID card with you at all times!
  • It is prohibited to show it to any players except those who tagged you
  • When tagged, hand over the card immediately
  • If you lose your card, contact an admin via the support forum or make your own using the dashboard.
antidotes
Antidotes

Now with 150% more working!™

  • Earned by Humans in certain missions
  • Protects Human from turning when tagged
  • Zombies still get feeds/assists on it (same number as a tag)
  • Must be used during incubation
soldiers
Soldiers
  • Humans and Zombies will each have opportunities to earn this rank
  • Denoted by the player wearing two green armbands
    • One on each arm normally
    • Two on the right arm during missions
  • Human soldiers stun zombies for more time
    • +5 minutes out of missions
    • Differs in missions
  • Zombie soldiers get stunned for less time
    • -5 minutes out of missions
    • Differs in missions
stay safe
Stay Safe
  • If told to leave a location by a higher authority, do so and inform an administrator that you were contacted
  • No missions in “core campus” will be held after civil twilight
  • Use common sense when running and jumping (no climbing something taller than you)
don t bitch
Don’t Bitch
  • It’s just a game
  • If you have feedback, keep it to yourself and discuss it after the game ends
  • If you feel you have been wronged, you haven’t.
  • We are nice Admins, so listen to us, and everything will be fine.
  • This isn’t propaganda.
  • Shortest. HvZ. Planning. Time. Ever.
slide36
(If you are a veteran and ask stupid questions, we will ignore/kick you out)It’s 68 degrees and I’d love to not be in this room.

Q&A with the Admins

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