1 / 6

Four in a Line activities

Explore the versatile world of "Four in a Line" activities and games, suitable for a wide range of mathematical topics. These games can be easily differentiated and adapted to reinforce number facts, calculation strategies, and more. Use them to develop number bonds, practice table facts, and even explore geometric concepts like angles and sides. Enjoy learning through engaging gameplay!

kat
Download Presentation

Four in a Line activities

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Four in a Line activities

  2. "Four in a Line" games These games are enormously adaptable. They can be used for a vast range of mathematical topics, and can be differentiated quite easily - by changing numbers, by giving children some sort of material support or often just by judicious pairing. Obviously there is no need for each game to follow a ‘"Four in a Line"’ rule - it might be 2 or 3 or even 5 in a line rule; it could also be ‘four joined up’ or even making a line right across the board ( as in Blockbuster ).

  3. Developing calculations and number facts. This group of games can be used to reinforce teaching of number facts, such as tables or number bonds, and can also be used to help children develop specific calculation strategies, such as multiplying by multiples of 100, 50, 20, 5 etc.

  4. Number bonds to 10 Players occupy spaces on the grid by spinning a 0-9 spinner and then identifying the numbers which need to be added to the spinner number to make 10.

  5. Table facts up to 6X6 16 25 18 5 36 6 16 36 10 30 4 12 20 18 24 24 30 3 20 12 3 25 24 30 35 6 25 15 32 12 8 30 36 2 12 2 1 9 24 15 6 12 36 5 9 36 25 16 20 6 12 4 18 4 9 4 5 12 36 30 Each player takes turn in throwing two dice and covers the product of the two numbers. First to get four in a row wins

  6. How many angles or sides. An adapted dice can generate the number of angles or sides that a shape must have in order to be claimed. Take it in turns to throw. "Four in a Line" wins.

More Related