Can you write down as you come in, on a new page: Title: The Age of Discovery Game Date : Today we are playing a game, in groups, about who discovered ‘new worlds’. How to play the Discovery Game.
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Title: The Age of Discovery Game Date:
Today we are playing a game, in groups, about who discovered ‘new worlds’
3cm = 1500 miles
The Age of Discovery
It is 1000 AD. Begin in Norway. Travel 3,000 miles
West-Southwest (WSW) to an island.
It is 1492. Begin in Spain (the Portuguese wouldn’t
fund your journey, because they have enough
explorers of their own, thank you very much, and
they want to keep their conquests to themselves).
Travel c.3,750 miles West-Southwest (WSW)
to some islands.
It is May 1497. Begin in Bristol. Travel
c.2,750 miles due West.
It is July 1497. Begin in Portugal. Travel c.1750 miles South-Southwest (SSW), then turn to a South-Easterly direction, and travel another c.3750 miles. Sail due East past the southern tip of the land-mass, then travel another c.3,500 miles North-East to a country bordering China, avoiding the island to the West of you.
You have brought with you four cloaks of scarlet cloth, six hats, four branches of corals, a box with seven brass vessels, a chest of sugar, two barrels of oil and a cask of honey. They fail to impress the King, who demands gold.
Since the discovery of the Americas, and continued communications with Africa, the slave trade has become big business.
One day, a friend of yours suggests that you invest in the "Trade Triangle". He explains that this is named after a journey made by a ship in three stages:
You agree. Your friend slaps you on the shoulder and laughs: "That's the spirit! You know you shouldn't let your conscience get in the way of profits! "You now have to decide how many of your points you want to spend on goods to put onto the ship (called "Zong") which will go on the "Trade Triangle". The more you invest, the more profit you can make (points are doubled if your ship makes it): but be warned that there is a 33.3% chance that the ship could sink in a storm during its long, dangerous journey!
DICE ROLL: 1-2 = THE SHIP SINKS IN A STORM, WITH ALL ITS CARGO.
3-6 = THE SHIP MAKES IT.
It is 1748. You begin in Liverpool. You travel c.2000 miles South-Southwest (SSW), and stop here to trade. Then you travel West-Northwest (WNW) for c.3,100 miles where you stop again to trade. Finally, you travel another 3,500 miles North-East, stopping just off the coast at an island within 50 miles of England.
It is 1770. Begin in England. Travel c.7,500 miles South-Southwest (SSW). Go round Cape Horn, then travel c.6,000 miles West-Northwest. At an island in this remote part of the ocean, you open some sealed instructions, which tell you to travel to try to find a much larger island that should be nearby. They think it should be within 1,500 miles of your current location.
It is 1870. You are a sickly seventeen year old boy from Essex. Start in Bristol. Travel c.1750 miles South-Southwest (SSW), then turn to a South-Easterly direction, and travel another c.3750 miles.
1. Cecil Rhodes (1 point)
2. South Africa (1 point)