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Innovation

Innovation. Benjamin Schultz Kelley School of Business schultzb@indiana.edu. Think Outside the Box. = Think Inside the Box. Innovation. Objective: Enable you to create ideas, projects, and proposals that truly stand out . Innovation.

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Innovation

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  1. Innovation Benjamin Schultz Kelley School of Business schultzb@indiana.edu

  2. Think Outside the Box =ThinkInsidethe Box

  3. Innovation • Objective: Enable you to create ideas, projects, and proposals that truly stand out.

  4. Innovation • The ability to be innovative will help make your project or proposal stand out, but also it will give you a permanent edge in any undertaking.

  5. Innovation and Creativity • Innovation and Invention • Invention = New • Innovation = ties ideas to consumer experience and results in increased customer value

  6. Invention • What ideas or products can you think of that were inventions?

  7. Printing Press - 1439

  8. Cotton Gin - 1792

  9. Invention? • Telephone – Alexander Graham Bell • Radio – Marconi, Tesla… • Television • Light Bulb • Automobile • Computer • Desktop Publishing

  10. 24-hour Cable TV?

  11. Nothing is New. Everything is Recycled • Coffee: • 1800s: age of commodities – whole beans • 1900-1950: age of goods – ground coffee • 1960-1980: age of services – cup of joe • 1990s: age of experiences – lattes • Now: age of authenticity – whole beans

  12. Innovation: Definitions (?) • The ability to see relationships where others have not • The process begins with figuring out a better way of doing something and ends with something new and useful. • The process can take a few seconds or a few years.

  13. Innovation and Creativity • Creativity: • deviant from the norm • pertinent to the task at hand • Innovation: • a practical application of creative efforts designed to satisfy a need

  14. Innovation is: • a habit; it applies to everything you do. • a process; the process can be learned. • the ability to make connections, especially among disparate entities. • not an absolute – operates on a scale • in business, it’s a team sport. • Nature vs. Nurture

  15. The Innovation Quiz • What famous product was considered a failure and abandoned - but became a success when one of the engineers took some discarded samples home, only to find that his teenage daughters used the product for setting their hair? • a) styling gelb) Scotch tapec) Post-It notes

  16. The Innovation Quiz • What famous product was considered a failure and abandoned - but became a success when one of the engineers took some discarded samples home, only to find that his teenage daughters used the product for setting their hair? • a) styling gelb) Scotch tapec) Post-It notes

  17. The Innovation Quiz • What famous inventor threw a paint-filled sponge at the wall and then looked to see what shapes he could find in the splatters of paint, then thought about connections between the image he saw and the problem he was working on? • a) Alexander Graham Bellb) George Washington Carverc) Leonardo da Vinci

  18. The Innovation Quiz • What famous inventor threw a paint-filled sponge at the wall and then looked to see what shapes he could find in the splatters of paint, then thinking about connections between the image he saw and the problem he was working on? • a) Alexander Graham Bellb) George Washington Carverc) Leonardo da Vinci

  19. The Innovation Quiz • What famous inventor was standing by a well when he saw a stone hit the water at the same time a bell rang. Watching the circular ripples in the water while at the same time listening to the ringing of the bell, he realized that sound travels in waves. • a) Sir Isaac Newtonb) Leonardo da Vincic) Marconi

  20. The Innovation Quiz • What famous inventor was standing by a well when he saw a stone hit the water at the same time a bell rang. Watching the circular ripples in the water while at the same time listening to the ringing of the bell, he realized that sound travels in waves. • a) Sir Isaac Newtonb) Leonardo da Vincic) Marconi

  21. The Innovation Quiz • Who solved a famous problem by imagining he was travelling on a beam of light? • a) Thomas Edisonb) Albert Einsteinc) Benjamin Franklin

  22. The Innovation Quiz • Who solved a famous problem by imagining he was travelling on a beam of light? • a) Thomas Edisonb) Albert Einsteinc) Benjamin Franklin

  23. How Can YOU Become More Innovative?

  24. Becoming More Innovative • The process of innovation • How the brain works • The application of the process • Develop an Innovative Attitude

  25. The Process of Innovation • Preparation • Idea Formation • Incubation • Illumination • Evaluation

  26. How the Brain Works • Left Brain: • uses logic • facts rule • words and language • order/pattern perception • reality based • forms strategies • practical • safe • Right Brain: • uses feelings • big picture orientation • symbols and images • philosophy & religion • appreciates • spatial perception • fantasy based • impetuous • risk taking

  27. Right Brain – Left Brain

  28. Right Brain – Left Brain

  29. Application of the Process • You can’t just DO it (at least not right away). • You must impose a structure on the process.

  30. Application of the Process • Practice the three Cs: Clothes, Color, Count • When getting dressed, look at the colors you are putting on. Quickly list as many alternative color names as you can. • e.g: brown: warm brown, rust, young oak, toast, burnt sienna, burnt earth, squirrel, evening orange, café au lait, sun-kissed mahogany, rolling-in-the-mud Old Yeller.

  31. Application of the Process • Use other people as sounding blocks: • e.g: At a group gathering, start a progressive story about anything. A wacky group somewhere else in the country or world who is also just gathering. • Each person adds a few sentences to the story.

  32. Application of the Process • Play the TV/movie game • Study a character, and write down a dozen or so ways that he or she reminds you of yourself. • Then, during the commercials, figure out a link between one of the traits and the product being advertised. Pick a different one for each commercial break. • e.g: needs to go on a diet, is humorous, is a college grad, drives a red car…

  33. Learn from the innovators • Combine your personal and professional lives: • Be a Poet

  34. Haikus and Limericks • Haiku: • 3 lines: 5, 7, 5 • Limerick: • 5 lines: 8 or 9, 6 or 7, 8 or 9

  35. Haikus • Global climate change • Deal with inconvenient truths • Create Green Jobs now. • Three point one four one • Five nine two six five three five • Eight nine seven nine

  36. Limerick • ‘Tis a favorite project of mine • A new value of pi to assign. • I would fix it at three • For it’s simpler, you see • Than 3 point 14159

  37. Limerick • At the stadium students gather to cheer • They get louder when the end is near • The papers all report • That it’s such a great sport • But I think most just come for the beer.

  38. Learn from the innovators • Combine your personal and professional lives: • Be a Poet • Be a Thief • Throw a Fit • Daydream • Push the Limits • Draw/Paint a Picture

  39. Develop an Attitude for Innovation • Learn to deal with failure • Learn from discarded ideas • Learn how to be silly • Convince yourself that you are creative

  40. Failure • Failure is a learning tool • Don’t fear being silly or being different • Careful ideas aren’t the best ones

  41. Let’s Try It! • Take out a sheet of paper. • List as many ways as you can that you think you can become more innovative. • Turn to a person sitting next to you and share your ideas.

  42. Working in Groups

  43. Working in Groups • Group work is more productive than individual work • Brainstorming: first individually, then with a group

  44. Brainstorming • Turn it into a routine • daydream, draw, visualize, doodle… • Do it while exercising, bathing, walking • The subconscious is full of ideas • e.g: play Imagine with your idea or product: • imagine if it spoke to you • imagine if it was a toy • imagine if it was a cartoon character

  45. Brainstorming • Think visually • Draw a picture • Create a Mindmap

  46. Mindmapping

  47. Mindmapping

  48. Six Thinking Hats • White: covers facts, figures, information needs • Red: covers intuition, feelings, emotions • Black: covers negatives and problems • Yellow: covers logical and positive sides • Green: covers alternatives, provocations, changes • Blue: covers overview, process • 6 Hats helps by considering a decision from several viewpoints

  49. Big Red Property Management Co. • The directors are considering whether to build a new office building to rent out. The economy is doing well and vacant office space is decreasing.

  50. Applying the 6 Thinking Hats • Black (devil’s advocate): • Government projections may be wrong • If building is ugly, renters will go elsewhere • Maybe the money would be better spent buying up existing property • Blue (process): • Keeps members from criticizing each other

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