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Chapter 3 (Section 3.1)

Chapter 3 (Section 3.1). Fundamentals of Programming in Visual Basic Objects. Visual Basic OBJECTS. Forms are designed by the Visual Basic programmer and become graphical user interfaces (gui’s) for users of the program.

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Chapter 3 (Section 3.1)

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  1. Chapter 3(Section 3.1) Fundamentals of Programming in Visual Basic Objects

  2. Visual Basic OBJECTS • Forms are designed by the Visual Basic programmer and become graphical user interfaces (gui’s) for users of the program. • Controls such as boxes, buttons and labels can be placed on a form. • The toolbox contains icons that represent objects.

  3. Text Boxes • Provide space for the user of your program to enter input. • Example • Text box walk-through, pp. 46-51

  4. Command Buttons • Command buttons enable users to initiate a particular event • Example • Walk through pp. 51-52

  5. Labels • Identify to user what to place in a text box. • Example • Walk through, p. 52

  6. Picture Boxes • Used to display graphics and/or text • Example • Walk through, pp. 52-53

  7. Lab Assignment (Lab1) Due today! • p. 56: 7-13 - on one form • pp. 56-57: 14-18 -on one form

  8. Homework assignment (HW1) Due Next week: • Make one formfor each group of problems on pp. 56-58: • 5 • 19-23 • 25-28 • 29 • 30 • 33 • 34 (use 3 picture boxes) • 38

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