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Education Milestones and Standards. ED 585 Tal Waide. What is Educational Technology?. A combination of the processes and tools involved in addressing educational needs and problems, with an emphasis on applying the most current tools: computers and other electronic technologies.

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what is educational technology
What is Educational Technology?
  • A combination of the processes and tools involved in addressing educational needs and problems, with an emphasis on applying the most current tools: computers and other electronic technologies.
four perspectives
Four Perspectives
  • Educational technology as media and audiovisual communications
  • Educational technology as instructional systems and instructional design
  • Educational technology as vocational training
  • Educational technology as computer systems
1 media and audiovisual communications
#1 Media and Audiovisual Communications
  • Slides and films
  • Media mode to deliver information
  • Serves Library Media Educators
  • Association for Educational Communications Technology (AECT)
2 instructional systems and instructional design
#2 Instructional Systems and Instructional Design
  • Use planned, systematic approaches to developing uniform, effective training procedures
  • Serves higher education and industry instructional designers and trainers
  • International Society for Performance Improvement
3 vocational training
#3 Vocational Training
  • Prepare students for the world of work in which they will use technology
  • By practical means of teaching in content areas
  • International Technology Education Association (ITEA)
4 computer systems
#4 Computer Systems
  • Used to aid schools
    • Instructional
    • administrative
  • International Society for Technology in Education (ISTE)
how is it integrated into education
How is it integrated into education?
  • Early developments
  • Programmed instruction
    • F.B. Skinner
  • 1950; First computer used for instruction
  • 1959; First computer used with school children
  • 1960-1970; University time-sharing systems
  • Early 1970s; Computer-assisted instruction emerges
  • Mid-to-late 1970s; Schools use computers for instruction and administration
  • Late 1970s; Computer Literacy Movement begins
  • 1977; First microcomputers enter schools
  • 1980s; Microcomputer applications spawn movements
  • Mid 1980s-1990s; Integrated Learning Systems emerge
  • 1994; World Wide Web (WWW) is born
  • 1998; International Society for Technology in Education (ISTE) creates standards
  • 2000 and beyond; Internet use EXPLODES
  • Knowledge has a separate, real existence of its own outside the human mind.
  • Learning happens when knowledge is transmitted to people and they store it in their minds.
  • Teaching is directed, systematic, and structured
  • Students all pass same tests; standardization means accountability
  • Inquiry approaches are too slow to be practical; learning has to be teacher directed
  • Humans construct all knowledge in their minds by participating in certain experiences.
  • Learning occurs when one contsructs both mechanisms for learning and his or her own unique version of the knowledge, colored by background, experiences, and aptitudes.
  • Knowledge is constructed not transmitted! Let students do activities that help them to generate their own knowledge.
  • Hands-on instruction is student centered
  • Let students show what they have learned in different ways.
why use computer technology in education
Why Use Computer Technology in Education?
  • Motivation
    • Ways of gaining learner attention
    • Support for manual operations on high-level learning
    • Illustrations of real-world relevance
    • Engagement in production work
    • Connections with distance audiences
  • Enhanced Instructional Methods
    • Interaction and immediate feedback
    • Visual demonstrations
    • Illustrative connections between skills and applications
    • Opportunities to study systems in unique ways
    • Unique information sources and populations
    • Self-paced learning
    • Access to learning opportunities
    • Cooperative Learning
  • Increased productivity
    • Saving time on production tasks
    • Grading and tracking student work
    • Faster access to information sources
    • Saving money on consumable materials
  • Required Information Age Skills
    • Technological literacy
    • Information literacy
    • Visual literacy
  • Impact of the No Child Left Behind Act of 2001
    • Schools must demonstrate that all students are meeting standards
    • Tracks student progress