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Human Responsibility

Human Responsibility. 12. Human Responsibility - Values. VALUES when designing. What do you value as a consumer?. What do you value?. Needs, wants and acceptability to consumers; What products do you need and what do you want? What is the difference?

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Human Responsibility

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  1. Human Responsibility

  2. 12 Human Responsibility - Values

  3. VALUES when designing What do you value as a consumer?

  4. What do you value? • Needs, wants and acceptability to consumers; • What products do you need and what do you want? • What is the difference? • Maslow’s hierarchy of needs in relation to product development • How do you know that a product is acceptable to a consumer before it is manufactured

  5. What do you value? • Build quality • Aesthetic quality • Functional quality • Price • Lifecycle

  6. What do you value? • Build quality • Name 5 brands with a reputation for good build quality • What do they have in common? • Aesthetically • Cost wise • Client related • Environmentally • Size wise • Safety wise • Materials used • Function

  7. What do you value? • Build quality • A product with a good build quality will address all the criteria of ACCESSFM and the product will be widely accepted as good! • Build quality affects the brand • think • Mini and Citroen • LG and Nokia • George and Monsoon

  8. Case Study Task • Research a product of your choice which you believe to be of good build quality • E.g. iphone, other mobile phone, clothing, cars, • Using ACCESS FM explain why you believe it has a good build quality.

  9. Quality • How can build quality be measured? • Build quality is not an easily or objectively defined concept but it refers, generally speaking, to how well designed and constructed the product actually is from a subjective point of view. This includes factors such as reliability, sturdiness, fit and finish (if the product appears smoothly made and polished or is rough and ready), quality of materials and so on. • For example a cheap MP3 might have buttons which feel rough and gritty when it pressed. A better MP3 might have a a touch screen or soft touch buttons.

  10. Designers’ values • technical, economic, aesthetic, social, environmental and moral implicit in product/system design solutions • Needs, wants and acceptability to consumers; • concept of quality by designers and to consumers; • client profiles; • identifying target markets; • the effect of product life cycles; • manufacturing and the environment; • conservation of raw materials; • intermediate technology.

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