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Card from a Fortran program: Z(1) = Y + W(1)

Explore the evolution of control devices, from binary punch cards and paper tapes to keyboards, mice, touchscreens, and gesture-based interfaces. Discover how these interfaces have revolutionized human-machine interaction.

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Card from a Fortran program: Z(1) = Y + W(1)

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  1. Card from a Fortran program: Z(1) = Y + W(1) Binary punch card IBM 711 Punched card reader IBM Keypunch Machine 026

  2. A roll of punched tape One type of paper tape punch Paper tape relay operation at FAA's Honolulu flight service station in 1964

  3. Enigma, 1940

  4. Engelbart's Workstation, 1966 - Keyset, keyboard, monitor, mouse

  5. NLS (1968) This segment discusses control devices, the keyboard and mouse. "I don't know why we call it a mouse. It started that way and we never changed it." The operation principles of the mouse are explained with Bill Paxton being video patched in from SRI in Menlo Park. Doug discusses the tracking spot on the screen and relation between mouse movements and attention focused on the tracking spot.

  6. NLS (1968) Chord Key Set provides a five-finger equivalent of what can be done with the keyboard. Combinations of keystrokes can launch different operations.

  7. Videoconferencing on NLS, 1968

  8. The Dynabook's original illustration in Alan C. Kay's 1972 paper

  9. Screenshot of a sample Bash session, taken on an old release of Gentoo Linux.

  10. Screenshot of Apple Computer's CommandShell in A/UX 3.0.1.

  11. Screenshot of Windows PowerShell 1.0, running under Windows Vista

  12. The cmd.exe command-line interface in Windows Vista

  13. Screenshot of the MATLAB 7.4 command-line interface and GUI.

  14. Rank Xerox brochure for 8010/40 system introduced in 1981 Xerox Star 8010

  15. The first CAVE was developed in the Electronic Visualization Laboratory at University of Illinois at Chicago and was announced and demonstrated at the 1992 SIGGRAPH

  16. Mousepad with built-in wrist rests made of silicone gel

  17. Emotiv EPOC

  18. Dummy unit illustrating the design of a BrainGate interface

  19. The IREXTM bowling application (Gesturetek, 2009)

  20. Dual Shock Controller/Game/Joypad for playstation 2 PS2

  21. Official Wii Wheel (Wii) by Nintendo

  22. Palm Pre smartphone

  23. Star World (Maggie Parker)

  24. Virtualisation of human-machine interfaces using touch technology (Charalampos Psarros)

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