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Video – Any Device, Anytime, Anywhere

Video – Any Device, Anytime, Anywhere. - Motorola Inc. Overall topic of interest. Status of Audio/Video Codec for fixed/wireless networks. Improving user experience on mobile devices Discussions about mobile friendly guidelines. Key Requirements. Support for various terminal types

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Video – Any Device, Anytime, Anywhere

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  1. Video – Any Device, Anytime, Anywhere - Motorola Inc

  2. Overall topic of interest • Status of Audio/Video Codec for fixed/wireless networks. • Improving user experience on mobile devices • Discussions about mobile friendly guidelines

  3. Key Requirements • Support for various terminal types • Display size, Storage, Execution capability • Content provides should be able to scale the video contens per Clients’ UA profiles • Networks • Fixed vs Mobile, Broadcast vs Two way, Varying QoS, Bandwidth • Transmission of video should be error free, especially over wireless networks

  4. PVR functions should be supported • Interactive video experience • Video support in HTML5, Interaction with DOM • Guidelines for use of Content Format for various scenarios • Support for diverse video scenarios • On Demand movie watching, peer-to-peer, video surveillance • Implementation of DRM for video contents • Video should be integral components of User Interface.

  5. Guidelines for consistent experience across different networks and service providers • Considerations of all stakeholders and roles

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