Devmania 2009. breezEngine. Tobias Zirr. Architecture. Languages & Libraries. C++ HLSL / FX C++/CLI C# DirectX 9 Assimp PhysX TinyXml zLib libPNG .NET Framework 2.0. Modules & Responsibilites. Modules & Responsibilites. Prototype. More on that in a moment. Design Goals.
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if(shaderModel < 2)
throw „Go buy a newcomputer!“;
– CryENGINE 3 Specifications, Crytek.com
Classesand Interfaces areavailable in HLSL since November 2008 (even in DirectX 9)