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Advanced Computer Graphics Course: Introduction, Topics, and Project

This course offers an in-depth study of advanced computer graphics topics. It includes introductory lectures, student presentation seminars, and a project. Attendance is compulsory, and grades are based on the project. The course will cover various subjects such as advanced shading, light transport, GPU architecture, and more.

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Advanced Computer Graphics Course: Introduction, Topics, and Project

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  1. Advanced Computer GraphicsIntroduction Erik Sintorn – erik.sintorn@chalmers.se Advanced Computer Graphics, Erik Sintorn

  2. Attendance • Check the email or addif not present • Also, addyournameif not on my list • Student Representatives • Randomly chosen: • BJÖRN BERGQVIST • MAIJA HAPPONEN • ERIK HERMANSSON • FREJ KARLSSON • NEBOJSA MIHAJLOVIC • Will meet halfway through course • And after course Advanced Computer Graphics, Erik Sintorn

  3. Introduction • Requirements: • You should have read TDA361 or similar. • In this course we dive deeper into things we only touched upon in that course. • Schedule • All classes are at 15:15 on Tuesdays. • Before exam week: EB (this room)After exam week: EL43 (linsen) • See TimeEdit if you forget. • General information • Homepage: http://www.cse.chalmers.se/edu/year/2017/course/TDA361/Advanced%20Computer%20Graphics/ • 80% attendance compulsory • Grades 3-5 (only project is graded) Advanced Computer Graphics, Erik Sintorn

  4. Introduction • Three main components of course • Introductory Lectures • Student Presentation Seminars • Project Advanced Computer Graphics, Erik Sintorn

  5. Introductory Lectures • Week 1-5 I will give lectures where we dive deep into fundamental Computer Graphics subjects. • Week 1: I’m sick . Ulf saves the day! • Week 2 (today): Advanced Shading • Week 3: Light Transport • Week 4: GPU Architecture • Week 5: (guest lecturer) • Point of lectures is to give you understanding you might need to understand research papers. • No examination. • You have very different starting skills: Ask questions when you loose track! Advanced Computer Graphics, Erik Sintorn

  6. Student Presentation Seminars • Each of you will give a presentation of a research paper • I will bring a schedule next week • Choose your slot early! • Choose your subject before week 4. • Present a technique described in a paper/article • Should be about computer graphics • Good conferences to look at: I3D, EGSR, HPGPapers usually available from: http://kesen.realtimerendering.com/ • A number of suggested papers are on homepage • Choose something and check with me. Advanced Computer Graphics, Erik Sintorn

  7. Student Presentation Seminars • Presentations are 15 minutes + 30 minutes discussion. • You may work in pairs and do 30 minute presentation. • ~ 2 presentations per lecture. • You are expected to know your paper well, and be able to explain the main contributions to the class • Everyone will also read three of the other papers ahead of time, and prepare questions for discussion • We will fix this schedule after all topics are chosen. Advanced Computer Graphics, Erik Sintorn

  8. Student Presentation Seminars • Presentation outline: • Describe the problem that is being solved • First broadly • Then the specific problem • Describe how it is solved in the article • Start with overview • Then interesting details • Show most important results • The goal is that your fellow students shall understand the problem and solution Advanced Computer Graphics, Erik Sintorn

  9. Project • You will also do a project, to be handed in at the end of the course. • E.g., A small game, A raytracer, Real time indirect illumination of some kind, Sorting with CUDA… • Check with me early. • Homepage contains some suggestions of things you can do, and grading guidelines. • The “points” on the homepage are not gospel, ask me if you want to be more certain about grade. • You are encouraged to work in groups of N people. • So you can create even cooler things. • But points required for a grade scales linearly with N. • You will report who did what for grading. • Lab code from TDA361 is a good starting point.http://www.cse.chalmers.se/edu/year/2016/course/TDA361/tutorials/start.html Advanced Computer Graphics, Erik Sintorn

  10. Project • Project starts today • Don’t wait until you have a few weeks left • There will be a mid-term presentation • Show how far you’ve gotten • Ask what you need to do more to reach grade X • Supervision • 6 time-slotsbooked for supervision • Not muchtime. Prepareyourquestions. Advanced Computer Graphics, Erik Sintorn

  11. Probable Timeline (assuming 20 students) Advanced Computer Graphics, Erik Sintorn

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