Laura Jacob. Using Virtual Worlds to Improve Student Proficiency in World Language. Introduction. Instructional Technology Coach of McGuffey School District, PA, USA EdD Instructional Technology student of Duquesne University, Pittsburgh, PA, USA Research and practical experience.
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Using Virtual Worlds to Improve Student Proficiency in
Instructional Technology Coach of McGuffey School District, PA, USA
EdD Instructional Technology student of Duquesne University, Pittsburgh, PA, USA
Research and practical experience
B. Public K-12
C. Private K-12
D. Higher Ed
4. Do you have experience with virtual worlds privately or in an educational setting?
6. What mode of teaching do you (or your colleagues) spend the most time with:
Introduction on 3-D virtual worlds
Virtual worlds + world languages
Small group simulation/ discussion
Lesson plan development/ connections
Overall research indicates student enjoyment of virtual worlds (Hew, K. & Cheung, W. 2010).
Overall research states that virtual worlds could help students learn (Hew, K. & Cheung, W. 2010).
Dickey, 2005: The combination of the text chat tool, unique names and avatars provided a sense of anonymity.
Bailey & Moar, 2001: Avatars appear to be a very successful means to facilitate interaction among primary school children.
Promote higher-order thinking
Avatar as positive barrier
S: Support others in the world when they need it
T: Take care with your talk and use appropriate words
A: Always ensure that you never reveal your personal details
R: Respect others and their property and always be kind and considerate
MacIT.(2010). Virtual Worlds Project. Slideshare.net/movashare/macict-virtual-worlds-project-20100424-3842393.
Cultural art tours
Folklore and proverbs
Using public transportation
Le Petit Prince
Ordering at a Café
Ordering a plane ticket
Tour of Paris
Ordering at a restaurant
Tour of Latin America
Shopping in a market
Skiing in the Alps
German Rail- ICE
Driving in the United States
US Government System
Prebuilt locales vs. building
1. From my perspective, the possible benefits are worth trying virtual worlds with world language students.
3. I intend to try virtual worlds with world language students for the 2010-2011 school year.
Visit booth 1626 for more information
Bailey, F. & Moar, M. (2001). The Vertex Project: children creating and populating 3D virtual worlds. International Journal of Art and Design Education, 20, 1, 19-30.
Barriers to student learning in second life.(2009). Library Technology Reports, 45(2), 29.
Brenda Eschenbrenner, Fiona Fui-Hoon Nah, Keng Siau. (2008). 3-D Virtual Worlds in Education: Applications, Benefits, Issues, and Opportunities. Journal of Database Management, 19(4), 91-110. Retrieved May 15, 2009, from ABI/INFORM Global database.
Dede, Chris (1995). The Evolution of Constructivist Learning Environments: Immersion in Distributed, Virtual Worlds. Educational Technology, Saddle Brook, NJ, 1-12.
Dickey, M. D. (2005). Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance learning. British Journal of Educational Technology, 36, 3, 439-451.
Hew, K. & Cheung, W. (2010). Use of three-dimensional (3-D) immersive virtual worlds in K-12 and higher education settings: A review of the research. British Journal of Educational Technology, 41, 1, 33-55.
Junglas, Iris A., Johnson, Norman A., Steel, Douglas J., Abraham, D. Chon, Loughlin, Paul Mac (2007). Identity Formation, Learning Styles and Trust in Virtual Worlds. ACM SIGMIS Database, 38(4), 90-96.
Koenraad, T. (2008). How can 3D virtual worlds contribute to language education? Focus on the Language Village format. Van Een Virtuele Variant Van Het Taaldorp (ViTAAL), 2008, 1-3.
MacIT.(2010). Virtual Worlds Project. Slideshare.net/movashare/macict-virtual-worlds-project-20100424- 3842393.
Robinson, Ken. (2009). The Element, Penguin Group, New York.
Salaberry, M. (2001). The use of technology for second language learning and teaching: A retrospective. The Modern Language Journal, 85, 39-56.
Siau, K., Fui-Hoon, F., & Eschenbrenner, B. (2008). 3-D virtual worlds in education: Applications, benefits, issues, and opportunities. Journal of Database Management, 19(4), 91. Twining, P. (2009). Exploring the educational potential of virtual worlds--some reflections from the SPP. British Journal of Educational Technology, 40(3), 496.