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Dive into the world of turtle geometry with a focus on hodograph turtles! Learn about classical and hodograph turtles, drawing intricate shapes, and generating fractals. Discover how anchor commands can free the creature from constraints. Explore the similarities and differences between classical and augmented hodograph turtles. Uncover the power of hodograph turtles in simplifying shape drawing and revealing the recursive structure of turtle programs. Play with traditional and new fractals, all through the lens of turtle geometry.
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Hodograph Turtles Tao Ju, Ron Goldman Rice University
Introduction • LOGO • Drawing with FORWARD and TURN • Polygons, stars, … and fractals • Turtle Geometry • Local and coordinate free geometry • Morphing, L-systems, Plant modeling, theory of relativity…
Classical Turtle • Turtle state: Position (P), Direction (w) • Turtle commands: • FORWARDd Pnew = P + d w • TURNa w1new= w1 cos(a)- w2 sin(a) w2new= w1 sin(a)+ w2 cos(a) • PEN_UP, PEN_DOWN w P
Classical Turtle • Turtle program • Initial state: P = {0,0} and w = {1,0} • Sequence of turtle commands • Plots the trace of positionP Turtle Program Turtle Geometry
Hodograph Turtle • Motivation: Plot the trace of directionw • Hodograph: tangential trajectory • Turtle state: Direction (w) • Not affected byFORWARD Command Classical Turtle Hodograph Turtle w w FORWARD 1: Pnew P wnew wnew TURN/6: w w P
Classical vs. Hodograph Classical Turtle • Local vs. Global coordinate frame Hodograph Turtle
Shapes Inscribed In Circles • Hodograph turtle makes programming easier Rosette Classical Turtle Hodograph Turtle
Shapes Inscribed In Circles • Hodograph turtle makes programming easier Circle & Star Classical Turtle Hodograph Turtle
Resize • RESIZEs: wnew = s w Program Classical Turtle Hodograph Turtle
Fractals – Classical Turtle • Recursive Turtle Program (RTP) • Base case + Recursion body RTP 1 Sierpenski Triangle 0 1 2 3 4 5
Fractals – Classical Turtle RTP 2 Sierpenski Triangle
Fractals – Hodograph Turtle • Hodograph path helps to • Reveal how the fractal is drawn • Reflect the simple recursive structure Classical Hodograph I Hodograph II
Fractals – Hodograph Turtle Classical “Koch Snowflake” Hodograph • New way of generating fractals
Fractals – Hodograph Turtle Classical “C-Curve” Hodograph • New way of generating fractals
Anchor Commands • Motivation: Free the poor creature (from being tethered to the origin) ! • Augmented hodograph turtle (P’, w) • Draws the trace of ( P’ + w ) • Initial state: P’ = {0,0} • Anchor_Down: P’ stays fixed • Anchor_Up: P’ moves with P
Augmented Hodograph Turtle Program Hodograph Aug. Hodograph
Anchors and Fractals • The augmented hodograph turtle generates the same fractal in the limit as the classical turtle if : • Both the pen and the anchor are up in the recursion body. • In the base case, the pen is down and either • The anchor is up, or • The anchor is down and the turtle commands introduce no net change in the classical turtle's position vector P.
Anchors and Fractals Classical Turtle 1 3 5 Augmented Hodograph Turtle 1 3 5
Summary F:FORWARD,T:TURN,P:PEN,A:ANCHOR
Summary • Hodograph turtles can • Simplify drawing of shapes inscribed in circles • Reveal how the classical turtle geometry is drawn • Reflect recursive structure of turtle programs • Generate new fractals • As powerful as classical turtles !
Open Questions • Extending theories of classical turtle to hodograph turtles • Looping Lemma, Space-time warping, non-conformal mappings, etc. • Easier than classical turtle for teaching? • No FORWARD command • Single transformation: rotation