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Flip-Flop Applications

Flip-Flop Applications. Registers. Registers. a register is a collection of flip-flops basic function is to hold information a shift register is a register that moves information on the clock signal serial-in/serial-out serial-in/parallel-out parallel-in/serial-out

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Flip-Flop Applications

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  1. Flip-Flop Applications Registers

  2. Registers • a register is a collection of flip-flops • basic function is to hold information • a shift register is a register that moves information on the clock signal • serial-in/serial-out • serial-in/parallel-out • parallel-in/serial-out • parallel-in/parallel-out

  3. Serial-in, serial-out unidirectional shift register. Figure 6.26

  4. Serial-in, parallel-out unidirectional shift register. Figure 6.27

  5. Parallel-in unidirectional shift register. Figure 6.28

  6. Universal shift register. (a) Logic diagram. (b) Mode control. (c) Symbol. Figure 6.29

  7. Flip-Flop Applications Counters

  8. Counters Also called pattern generators Function: produce a specified output pattern sequence Types of counters • Binary ripple counters (asynchronous counters) • Synchronous counters

  9. State diagram of a counter. Figure 6.30

  10. Binary Ripple Counters • also called asynchronous binary counters • the LSB flip-flop recieves clock input from a clock source • the ithflip-flop recieves clock input from output of the ith-1 flip-flop

  11. Four-bit binary ripple counter. (a) Logic diagram. (b) Timing diagram. (c) Counting sequence. Figure 6.31

  12. Synchronous Binary Counters • Solve the settling time problem of the ripple counters • Every flip-flop changes on clock input simultaneously • Large number of flip-flops can cause loading complications

  13. Four-bit synchronous binary counter. Figure 6.32

  14. Four-bit synchronous binary counter variation. Figure 6.33

  15. Four-bit synchronous binary counter with parallel load inputs. (a) Logic diagram. (b) Symbol. Figure 6.34

  16. Synchronous mod-10 counter. (a) Connections. (b) Counting sequence. Figure 6.35

  17. 8-bit synchronous binary counter constructed from two 4-bit synchronous binary counters. Figure 6.36

  18. Counters Based on Shift Registers • Nonbinary counters • a ring counter: a circular shift register where only one flip-flop is in 1-state and the rest are in 0-state • a switch-tail counter (twisted-ring counter or Johnson counter): complement of the rightmost flip-flop becomes input of the leftmost flip-flop

  19. Mod-4 ring counter. (a) Logic diagram. (b) Counting sequence. Figure 6.37

  20. Mod-8 twisted-ring counter. (a) Logic diagram. (b) Counting sequence. Figure 6.38

  21. Mod-7 twisted-ring counter. (a) Logic diagram. (b) Counting sequence. Figure 6.39

  22. Synchronous Counter Design To design a synchronous counter, perform the following steps • Decide the counting sequence • Draw an excitation table, which consists of 3 parts Present state| Next state| flip-flop inputs (flip-flop inputs can be obtained from an application table of the selected flip-flop) • Determine inputs of each flip-flop

  23. General structure of a synchronous mod-6 counter using positive-edge-triggered JK flip-flops. Figure 6.40

  24. Determination of the minimal-sum expressions for a synchronous mod-6 counter using clocked JK flip-flops. Figure 6.41

  25. Logic diagram of a synchronous mod-6 counter. Figure 6.42

  26. Determination of the minimal-sum expressions for a synchronous mod-6 counter using clocked D flip-flops. Figure 6.43

  27. Determination of the minimal-sum expressions for a synchronous mod-6 counter using clocked T flip-flops. Figure 6.44

  28. Determination of the minimal-sum expressions for a synchronous mod-6 counter using clocked SR flip-flops. Figure 6.45

  29. Complete state diagram for the synchronous mod-6 counter of Fig. 6.42. Figure 6.46

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