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Informatics 43 Introduction to Software Engineering

Informatics 43 Introduction to Software Engineering. Lecture 7 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited. Today’s lecture. Designs Abstraction Design notations Class diagrams Use case diagrams

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Informatics 43 Introduction to Software Engineering

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  1. Informatics 43Introduction to Software Engineering Lecture 7 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.

  2. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  3. Designs

  4. Designs

  5. Designs

  6. Designs

  7. Designs

  8. Designs

  9. Designs

  10. Designs

  11. Purpose of designs • Designs to think • Designs to talk • Designs to prescribe

  12. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  13. Abstraction • Abstractions are formed by reducing the information content of a concept or an observable phenomenon, typically to retain only information which is relevant for a particular purpose • what do I need to know • what do I not need to know • Every design notation supports a certain kind of abstraction

  14. Designs

  15. Designs

  16. Designs

  17. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  18. Examples – class diagrams

  19. Examples – class diagrams

  20. Examples – state transition diagrams

  21. Examples – user interfaces

  22. Examples – user interfaces

  23. Examples – user interfaces [balsamiq]

  24. Examples – pseudo code

  25. Examples – entity relationship diagrams

  26. Examples – entity relationship diagrams

  27. Examples – architecture diagrams

  28. Examples – architecture diagrams

  29. Examples – storyboard

  30. Examples – storyboard

  31. Examples – sequence diagrams

  32. Examples – sequence diagrams

  33. Examples – communicating sequential processes

  34. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  35. Class diagrams • UML class diagrams show the classes of the system, their inter-relationships, and the operations and attributes of the classes • Typically used: • model domain concepts • create a detailed, object oriented design of the code

  36. Example class diagram

  37. Example class diagram

  38. Example class diagram

  39. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  40. Use case example

  41. Use case example

  42. Use case example

  43. Today’s lecture • Designs • Abstraction • Design notations • Class diagrams • Use case diagrams • Storyboards

  44. Storyboard example

  45. Storyboard example

  46. Storyboard example

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