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Internet Server Clusters

Internet Server Clusters. Jeff Chase Duke University, Department of Computer Science CPS 212: Distributed Information Systems. Using Clusters for Scalable Services. Clusters are a common vehicle for improving scalability and availability at a single service site in the network.

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Internet Server Clusters

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  1. Internet Server Clusters Jeff Chase Duke University, Department of Computer Science CPS 212: Distributed Information Systems

  2. Using Clusters for Scalable Services • Clusters are a common vehicle for improving scalability and availability at a single service site in the network. • Are network services the “Killer App” for clusters? • incremental scalability • just wheel in another box... • excellent price/performance • high-end PCs are commodities: high-volume, low margins • fault-tolerance • “simply a matter of software” • high-speed cluster interconnects are on the market • SANs + Gigabit Ethernet... • cluster nodes can coordinate to serve requests w/ low latency • “shared nothing”

  3. [Fox/Brewer]: SNS, TACC, and All That • [Fox/Brewer97] proposes a cluster-based reusable software infrastructure for scalable network services (“SNS”), such as: • TranSend: scalable, active proxy middleware for the Web • think of it as a dial-up ISP in a box, in use at Berkeley • distills/transforms pages based on user request profiles • Inktomi/HotBot search engine • core technology for Inktomi Inc., today with $15B market cap. • “bringing parallel computing technology to the Internet” • Potential services are based on Transformation, Aggregation, Caching, and Customization (TACC), built above SNS.

  4. TACC • Vision: deliver “the content you want” by viewing HTML content as a dynamic, mutable medium. • 1. Transform Internet content according to: • network and client needs/limitations • e.g., on-the-fly compression/distillation [ASPLOS96], packaging Web pages for PalmPilots, encryption, etc. • directed by user profile database • 2. Aggregate content from different back-end services or resources. • 3. Cache content to reduce cost/latency of delivery. • 4. Customize (see Transform)

  5. TranSend Structure $ html gif jpg $ $ To Internet Front Ends Profiles Control Panel SAN (high speed) Cache partition $ Utility (10baseT) Datatype-specific distiller ... Coordination bus [adapted from Armando Fox (through http://ninja.cs.berkeley.edu/pubs)]

  6. SNS/TACC Philosophy • 1. Specify services by plugging generic programs into the TACC framework, and compose them as needed. • sort of like CGI with pipes • run by long-lived worker processes that serve request queues • allows multiple languages, etc. • 2. Worker processes in the TACC framework are loosely coordinated, independent, and stateless. • ACID vs. BASE • serve independent requests from multiple users • narrow view of a “service”: one-shot readonly requests, and stale data is OK • 3. Handle bursts with designated overflow pool of machines.

  7. C C T TACC Examples • HotBot search engine • Query crawler’s DB • Cache recent searches • Customize UI/presentation • TranSend transformation proxy • On-the-fly lossy compression of inline images (GIF, JPG, etc.) • Cache original & transformed • User specifies aggressiveness, “refinement” UI, etc. A $ DB T html $ [Fox]

  8. (Worker) Ignorance Is Bliss • What workers don’t need to know • Data sources/sinks • User customization (key/value pairs) • Access to cache • Communication with other workers by name • Common case: stateless workers • C, Perl, Java supported • Recompilation often unnecessary • Useful tasks possible in <10 lines of (buggy) Perl [Fox]

  9. Questions • 1. What are the research contributions of the paper? • system architecture decouples SNS concerns from content • TACC programming model composes stateless worker modules • validation using two real services, with measurements • How is this different from clusters for parallel computing? • 2. How is this different from clusters for parallel computing? • 3. What are the barriers to scale in SNS/TACC? • 4. How are requests distributed to caches, FEs, workers? • 5. What can we learn from the quantitative results? • 6. What about services that allow client requests to update shared data? • e.g., message boards, calendars, mail,

  10. SNS/TACC Functional Issues • 1. What about fault-tolerance? • Service restrictions allow simple, low-cost mechanisms. • Primary/backup process replication is not necessary with BASE model and stateless workers. • Uses a process-peer approach to restart failed processes. • Processes monitor each other’s health and restart if necessary. • Workers and manager find each other with “beacons” on well-known ports. • 2. Load balancing? • Manager gathers load info and distributes to front-ends. • How are incoming requests distributed to front-ends?

  11. [Saito] Porcupine: A Highly Available Cluster-based Mail Service Yasushi Saito Brian Bershad Hank Levy http://porcupine.cs.washington.edu/ University of Washington Department of Computer Science and Engineering, Seattle, WA

  12. [Saito] Why Email? • Mail is important Real demand • Mail is hard Write intensive Low locality • Mail is easy Well-defined API Large parallelism Weak consistency How much of Porcupine is reusable to other services? Can we use the SNS/TACC framework for this?

  13. [Saito] Goals • Use commodity hardware to build a large, scalable mail service • Three facets of scalability ... • Performance: Linear increase with cluster size • Manageability: React to changes automatically • Availability: Survive failures gracefully

  14. [Saito] Conventional Mail Solution • Static partitioning • Performance problems: No dynamic load balancing • Manageability problems: Manual data partition decision • Availability problems: Limited fault tolerance SMTP/IMAP/POP Ann’s mbox Bob’s mbox Joe’s mbox Suzy’s mbox NFS servers

  15. [Saito] Key Techniques and Relationships Functional Homogeneity “any node can perform any task” Framework Automatic Reconfiguration Load Balancing Techniques Replication Goals Availability Manageability Performance

  16. SMTP server POP server IMAP server Load Balancer User map Membership Manager RPC [Saito] Porcupine Architecture Replication Manager Mail map Mailbox storage User profile ... ... Node A Node B Node Z

  17. Internet [Saito] Porcupine Operations Protocol handling User lookup Load Balancing Message store C A 1. “send mail to bob” 4. “OK, bob has msgs on C and D DNS-RR selection 3. “Verify bob” 6. “Store msg” ... ... A B C B 5. Pick the best nodes to store new msg  C 2. Who manages bob?  A

  18. B C A C A B A C B B C C A A C C A A B B A A C C [Saito] Basic Data Structures “bob” Apply hash function User map Mail map /user info bob: {A,C} suzy: {A,C} joe: {B} ann: {B} fragment list Suzy’s MSGs Ann’s MSGs Suzy’s MSGs Mailbox storage Bob’s MSGs Joe’s MSGs Bob’s MSGs mailbox fragments A B C

  19. [Saito] Porcupine Advantages • Advantages: Optimal resource utilization Automatic reconfiguration and task re-distribution upon node failure/recovery Fine-grain load balancing • Results: Better Availability Better Manageability Better Performance

  20. [Saito] Availability • Goals: Maintain function after failures React quickly to changes regardless of cluster size Graceful performance degradation / improvement • Strategy: Two complementary mechanisms Hard state: email messages, user profile Optimistic fine-grain replication Soft state: user map, mail map  Reconstruction after membership change

  21. B B B B B C C C C C A A A A A B B B B B A A A A A B B B B B A A A A A C C C C C [Saito] Soft-state Reconstruction 2. Distributed disk scan 1. Membership protocol Usermap recomputation suzy B A A B A B A B A C A C A C A C ann bob: {A,C} bob: {A,C} bob: {A,C} suzy: suzy: {A,B} A B A A B A B A B A C A C A C A C joe: {C} joe: {C} joe: {C} ann: ann: {B} B suzy: {A,B} suzy: {A,B} suzy: {A,B} ann: {B} ann: {B} ann: {B} C Timeline

  22. [Saito] How does Porcupine React to Configuration Changes?

  23. [Saito] Hard-state Replication • Goals: Keep serving hard state after failures Handle unusual failure modes • Strategy: Exploit Internet semantics Optimistic, eventually consistent replication Per-message, per-user-profile replication Efficient during normal operation Small window of inconsistency How will Porcupine behave in a partition failure?

  24. More on Porcupine Replication • To add/delete/modify a message: • Find and update any replica of the mailbox fragment. • Do whatever it takes: make a new fragment if necessary...pick a new replica if chosen replica does not respond. • Replica asynchronously transmits updates to other fragment replicas. • continuous reconciling of replica states • Log/force pending update state, and target nodes to receive update. • on recovery, continue transmitting updates where you left off • Order updates by loosely synchronized physical clocks. • Clock skew should be less than the inter-arrival gap for a sequence of order-dependent requests...use nodeID to break ties. • How many node failures can Porcupine survive? What happens if nodes fail “forever”?

  25. [Saito] How Efficient is Replication? 68m/day 24m/day

  26. [Saito] How Efficient is Replication? 68m/day 33m/day 24m/day

  27. [Saito] Load balancing: Deciding where to store messages • Goals: Handle skewed workload well Support hardware heterogeneity No voodoo parameter tuning • Strategy: Spread-based load balancing Spread: soft limit on # of nodes per mailbox • Large spread  better load balance • Small spread  better affinity Load balanced within spread Use # of pending I/O requests as the load measure

  28. Questions • How to select the front-end node to handle the request? Does it matter which one we choose? • Don’t we already know how to build big mail servers? (e.g., Earthlink, Christenson USITS97) Why do we need Porcupine? • What properties of the mail “data model” allow this approach, with weaker consistency guarantees than a database? • How does the system leverage/exploit the weaker semantics? • Can the architecture accommodate new features, e.g., Pachyderm-like storage/indexing of large mail collections? • Could I run Porcupine on the same cluster with other applications? • Could this have been built on Microsoft’s MSCS? How much application effort would have been saved?

  29. Clusters: A Broader View • MSCS (“Wolfpack”) is designed as basic infrastructure for commercial applications on clusters. • “A cluster service is a package of fault-tolerance primitives.” • Service handles startup, resource migration, failover, restart. • But: apps may need to be “cluster-aware”. • Apps must participate in recovery of their internal state. • Use facilities for logging, checkpointing, replication, etc. • Service and node OS supports uniform naming and virtual environments. • Preserve continuity of access to migrated resources. • Preserve continuity of the environment for migrated resources.

  30. Wolfpack: Resources • The components of a cluster are nodes and resources. • Shared nothing: each resource is owned by exactly one node. • Resources may be physical or logical. • Disks, servers, databases, mailbox fragments, IP addresses,... • Resources have types, attributes, and expected behavior. • (Logical) resources are aggregated in resource groups. • Each resource is assigned to at most one group. • Some resources/groups depend on other resources/groups. • Admin-installed registry lists resources and dependency tree. • Resources can fail. • cluster service/resource managers detect failures.

  31. Fault-Tolerant Systems: The Big Picture replication logging checkpointing voting application service application service replication logging checkpointing voting database mail service cluster service replication RAID parity checksum ack/retransmission file/storage system messaging system redundant hardware parity ECC Note: dependencies redundancy at any/each/every level what failure semantics to the level above?

  32. Wolfpack: Resource Placement and Migration • The cluster service detects component failures and responds by restarting resources or migrating resource groups. • Restart resource in place if possible... • ...else find another appropriate node and migrate/restart. • Ideally, migration/restart/failover is transparent. • Logical resources (processes) execute in virtual environments. • uniform name space for files, registry, OS objects (NT mods) • Node physical clocks are loosely synchronized, with clock drift less than minimal time for recovery/migration/restart. • guarantees migrated resource sees monotonically increasing clocks • Route resource requests to the node hosting the resource. • Is the failure visible to other resources that depend on the resource?

  33. Membership 101 • Cluster nodes must agree on the set of cluster members (the view). • distribute resource ownership effectively • shift resources on node failures or additions • eliminate dangerous/expensive interactions with faulty nodes • “keep everyone in the loop” on updates and events • e.g., multicast groups and group communication • The literature on group membership is tangled up with the problem of ordered multicast (e.g., “CATOCS”). • What are the ordering guarantees for message delivery, especially with respect to membership changes? • Ordered group communication is controversial, but everyone needs a solution for the separate but related membership problem.

  34. Failure Detectors • First problem: how to detect that a member has failed? • pings, timeouts, beacons, heartbeats • recovery notifications • “I was gone for awhile, but now I’m back.” • Is the failure detector accurate? • Is the failure detector live? • In an asynchronous system, it is possible for a failure detector to be accurate or live, but not both. • As it turns out, it is impossible for an asynchronous system to agree on anything with accuracy and liveness! • But this is academic...

  35. Failure Detectors in Real Systems • Common solution: • Use a failure detector that is live but not accurate. • Assume bounded processing delays and delivery times. • Timeout with multiple retries detects failure accurately with high probability. • If a “failed” site turns out to be alive, then kill it (fencing). • Use a recovery detector that is accurate but not live. • “I’m back....hey, did anyone hear me?” • What do we assume about communication failures? • How much pinging is enough? • 1-to-N, N-to-N, ring? • What about network partitions?

  36. Membership Service • Second problem: How to propagate knowledge of failure/recovery events to other nodes? • Surviving nodes should agree on the new view (regrouping). • Convergence should be rapid. • The regrouping protocol should itself be tolerant of message drops, message reorderings, and failures. • liveness and accuracy again • The regrouping protocol should be scalable. • The protocol should handle network partitions. • Behavior of the messaging system (e.g., group multicast) across membership changes must be well-specified and understood.

  37. Example: Wombat • Wombat is a new membership protocol, an outgrowth of Porcupine. • Gretta Bartels, University of Washington, Duke ‘98 • Wombat is empirically more efficient/scalable than competing algorithms such as Three Round. • But: Wombat makes no guarantees about the relative ordering of membership events and messages. • Adherents of group communication would not accept it as a “real” membership protocol. • Wombat’s assumptions have not been formally defined, and its properties have not been proven. • If you can’t prove that it works, you can’t believe that it works. • Disclaimer: Wombat is a promising work in progress.

  38. Wombat Basics leader • Nodes are ranked by unique IDs. • Node IDs are permanent. • Node i pings predecessor(i). • The highest-ranked node is the leader. • All other nodes are minions. • The leader periodically broadcasts its view to all known minions. • physical broadcast • Minions adopt the leader’s view. • determine pred from leader’s view ping ping minions

  39. Node Arrival/Recovery in Wombat If node i joins the cluster: 1. i waits for the leader’s next beacon. 2. i detects that the leader’s view does not include i. 3. i notifies the leader. 4. The leader updates its view. 5. The leader broadcasts its new view. 6. Minions adopt the leader’s view. “I’m here too.” i

  40. Node Failure in Wombat If a node fails: 1. Its successor notifies the leader. 2. The leader updates its view. 3. The leader broadcasts its view. 4. Minions adopt the leader’s new view. 5. Life goes on. “Node i has failed.” X i

  41. Leader Failure in Wombat If the leader fails: 1. Successor detects the failure. 2. Successor knows that the failed node was the leader. 3. Successor broadcasts as leader. 4. Minions adopt the new leader’s view. 5. Life goes on. X “I am in control.”

  42. Multiple Failures in Wombat • If the leader and its successor(s) fail(s), the next ranking node must assume command on its own. • 1. Each node has a broadcast timer; if the timer goes off, broadcast as leader. • 2. Each node’s timer is set by its rank. • if i< j then timer(i)<timer(j) • 3. Reset timer on each beacon. • 4. Leader’s timer value is adaptive. • Go faster if things are changing. X X “I must be in control.”

  43. Suppressing False Leaders If a node falsely broadcasts as leader: 1. All nodes that know of a better leader recognize the usurper as such. 2. The real leader recognizes that it is a better leader than the usurper. 3. The real leader broadcasts the union of its view and the usurper’s view. 4. The usurper shuts up and adopts the real leader’s view. What if the “real leader” is dead? X “I don’t think so.” “I must be in control.”

  44. Partitions in Wombat partition leader If a network failure partitions the cluster: 1. The old partition continues. 2. The leader of the new partition eventually broadcasts its view. 3. Minions accept the new leader’s view. notion partition leader

  45. Healing a Partition dominating leader When the partition heals, either: 1. The dominating partition leader hears a false broadcast, and... 2. ...corrects it by broadcasting the union of the views. - or - 1. The dominating partition leader broadcasts first, and... 2. ...minions respond “I’m here”. partition leader

  46. Wombat: Wrinkles • 1. What are the assumptions about: • network? • clocks? • 2. Are these reasonable/realistic assumptions? • 3. How to ensure a single cluster view in the event of a partition? • 4. How long does it take for the view to converge after a partition? • 5. How do we start a cluster? What if a node starts or recovers but never receives a beacon? • 6. What about the ordering of messages and membership events? • 7. How do minions come to accept a new leader? • 8. What about “message storms”?

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