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Technology & Mathematics

Technology & Mathematics. Michael Herzog Qiyam Tung. Logicomix. Simple Classification. Height. Width. Pictorial Explanation What creatures fall between the lines?. Modeling Videogames and Mathematics. 3D Games and Hit Detection. Video Games and Mathematics. Pictorial Explanation

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Technology & Mathematics

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  1. Technology & Mathematics Michael Herzog Qiyam Tung

  2. Logicomix

  3. Simple Classification Height Width Pictorial Explanation What creatures fall between the lines?

  4. Modeling Videogames and Mathematics 3D Games and Hit Detection

  5. Video Games and Mathematics Pictorial Explanation Banjo “switches gears” once he touches the surface of the water.

  6. Video Games and Mathematics (0.5,6) (1,5) (2,1) • y1=2x1+3, y1 = 6 • 6=2(0.5)+3 = 4 • False! • 5=2(1)+3 = 5 • True! • 1=2(2)+3 =7 • False!

  7. Projectile Motion

  8. Simulating Jumping with Quadratics Task: decide which model is better for simulating a jump and find their coefficients.

  9. Simulating Jumping with Quadratics The actual code for the two models

  10. Programming Synthetic Division

  11. Algorithm Analysis • How long would it take to find any name in a phonebook in the worst case scenario?

  12. Search Time 1 2 3 4 height =log2 (n) 2 (base) = number of children per node height = seconds it will take to search n = the number of names.

  13. Comparing Linear and Binary Searches y = time x = number of names

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