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Museum Lives

Museum Lives. “The longer you’re here, the thing you realise is that these are not just objects, they’re peoples’ lives.”. Nadja Noel – Natural History Museum Ben Sullivan – KE Software. The Museum. Project partners. … collaboration. The Project. … knowledge is leaving the NHM.

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Museum Lives

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  1. Museum Lives “The longer you’re here, the thing you realise is that these are not just objects, they’re peoples’ lives.” Nadja Noel – Natural History Museum Ben Sullivan – KE Software

  2. The Museum

  3. Project partners … collaboration

  4. The Project … knowledge is leaving the NHM • Within five years, 24 staff are due to retire • 775 years of experience • Knowledge transfer • World leaders in their scientific fields • Global coverage of expertise • Different collection areas and disciplines • Passion

  5. Stories … Human interest not just science • Weird and wonderful exhibition displays • Working at the NHM • Key scientific discoveries • Ollie Crimmen and his Speedos • River Thames whale stranding • London Blitz

  6. Timeline and goals … project plan • Archive-research for humanities academics. • Enriching collections data in EMu • Online resource • Public offer

  7. Approaches … not just oral history • Oral history-best practise • Mixture of methodologies

  8. Project delivery … the steps we took • What worked? • What didn’t work?

  9. Structural overview • Site needed users to browse by individual people, or by theme • People are related to different themes • Themes are related to different people • NHM extended Narratives to allow multiple children • Allows hierarchies with multiple roots

  10. Publishing the interviews … publishing the knowledge of our experts

  11. Managing the narrative content … what is the content? Objects People Places Events &Time

  12. Managing the narrative content … linking the data People Multimedia Events Narrative Catalogue Collection Events Locations/ Sites

  13. Structure of the digital assets … managing the media created Video (Digital Master - sdv) Audio (Digital Master - wav) High res Quicktime MOV (Derivative) Low res JPG Edit (Derivative) High res MOV Edit (Digital Original) Text transcript PDF (Digital Master) Compressed Flash F4V (Derivative) Text transcript PDF Edit (Derivative)

  14. Documentation workflows … where do I start? • Rights • Interview scheduling • Editing • Content authorisation • Asset management • Web publication • Review

  15. Why was EMu used? … because it was there • Repository for interpretation • No dept-centric boundaries • Familiarity with interface • Close association with specimen/collections information • Integrated digital asset support

  16. Sustainable documentation … what is created and left behind • Align project with current procedures • Training • Don’t add a burden for future users • Communicate with technical partners • What happens when things break? • Abstraction between data & presentation

  17. Difficulties of extracting tacit knowledge Production standards Managing digital assets-costs! Challenges

  18. The collections database Public Offer Legacy New possibilities

  19. Nadja Noel - n.noel@nhm.ac.ukNatural History Museum Alex Fell – Alex.fell@kesoftware.comKE Software Contact details

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